Fonritan update

Some new Fonritan enemies are now available in RQ Encounter Generator (for RQ6) (the creation of skoll at thedesignmechanism forum) The cult of Lamsabi has been turned to a (Mystic) Brotherhood of Lamsabi to get some variety to thief scene.

Following enemies can now be generated – initiates, acolytes and devotees for

  • Lamsabi
  • Hanjethulut – the Angry Warrior
  • Fida’ls the Fire bird
  • Ikadz the Truthmaker

Fonritan parties have been enhanced with the presence of the above where required New parties have been created

  • Afadjann Black Watch Patrol
  • Afadjann Hanjethulut Patrol
  • Afadjann Lamsabi Thieves
  • Afadjann Pursuers of Higher Truth
  • Afadjann Pursuers of Truth
  • Afadjanni Corsairs, Followers of Um-Oradin
  • Major Shrines for Burayha Xolani, Garangordos,Karkisso the Seer, Ompalam, Orjethulut and Um-Oradin

…with more to come

RQ6 Encounter Generator – April News (aka Fonrit special)

RQ Encounter Generator (for RQ6) (the creation of skoll at thedesignmechanism forum) has gone south – to Fonrit.

There are now multiple parties for Afadjann in Fonrit.

Following enemies can now be generated – initiates, acolytes and devotees for

  • Calari the Hunter – Junping Leopard Man
  • Ompalam the All knowing
  • Orjethulut – The Silent One
  • Garangordos the Wise
  • Evukindu the Warrior
  • Burayha Xolani – the Chirurgeon of Afadjann
  • Um-Oradin the Corsair God
  • Karkisso the Seer
  • and a gaggle of Afadjann Black Baboons for supporting cast

Fonritan parties have been enhanced with the presence of the above where required

New parties have been created

  • Afadjann Chirurgeon Party
  • Afadjann Doctors Without Limits
  • Afadjann Leopard Men on the Move
  • Afadjann Leopard Men on Silent Mission
  • Afadjann Ompalam Priests
  • Afadjann Patrol
  • Afadjann Police Hunter Patrol, Serious Business
  • Afadjann Slave Hunter Patrol

…with more to come

New features in program include

  • naming your enemies on the generated page (just click on a name)
  • favorites
  • new front page with just your favorites and a fast search
  • editable notes on the generated page

 

 

 

Gloranthan Cult One Pagers – Take Four

Updated cults main page exists here ! Updated cult descriptions, more cults. 


Revised again the draft one page summary of skills, folk magic and theist miracles for common Gloranthan cults – list now contains approximately 130 cults or major sub cults (7 Mothers, Aldrya)with their own one pager.

New format for spirit societies and slight tunings for cult pages. Added some new information on all of the cults (for example more info on locations) – tunings for some of the cults. Major fix for Yelm.  New cults or major tunings for a cult marked with italics. Added source info for all of the non RAW spells into the source links.

For each cult or spirit society source is mentioned for the spell,miracle or skill that is not found in current RQ6 rules.  Criteria for initiate, acolyte and rune status is mentioned as well.

For the spells and the description of the cults you will need to dive into Cult Compendium, Gods of Glorantha and Shadows in the Borderlands – at least. The links to original books are mentioned for the cults, you will need those books for detailed description of the cult, skills and spells. Many of the books and magazines are out of print but Moon Design Publications has a few and some others you may find thru drivethrurpg.com, Amazon or eBay.

All of this will be superseded by the official rules once AiG is out.

Cults available are grouped underneath roughly by ‘pantheon’

  • Lunar Etyries, Lanbril, Seven Mothers, Crimson Bat, Seven Mothers – Yanafal Tarsils, 7 Mothers – Danfive Xaron, Annilla, 7 Mothers – Yanafal Tarsils, 7 Mothers – Jakaleel, 7 Mothers – Irrippi Ontor, 7 Mothers – She Who Waits, 7 Mothers – Queen Deezola, 7 Mothers – Teelo Norri
  • Chaos – Genertela Bagog, Krarsht, Mallia, Pocharngo, Thanatar, Atyar, Than, Thed, Vivamort, Primal Chaos, Krjalk, Hungry Jack, Sidana, Tyram, Urain, Vakalta, Ulforg, Devil’s Hand, Path of Infinite Mutations, Taeterisus, Gark the Calm, Ompalam, Cacodemon, Lemure, Ragnaglar, Seseine
  • Pamalt Babeester Gor, Maran Gor, Pamalt, Shaman Spirit Society, Ty Kora Tek, Uleria, Lodril, Pamalt, Basmol, Bolongo, Rasout
  • Storm Asrelia, Babeester Gor, Chalana Arroy, Donandar, Dormal, Ernalda, Eurmal, Humakt, Issaries, Lanbril, Lhankor Mhy, Maran Gor, Odayla, Orlanth, Storm Bull, Ty Kora Tek, Uleria, Vinga, Waha, Gagarth, Grain Goddesses, Hykim & Mikyh, Lokarnos, Mastakos
  • Darkness Mee Vorala, Himile, Aranea, Argan Argar, Gorakiki, Kyger Litor, Xiola Umbar, Zorak Zoran, Moorgarki, Subere, Xentha, Shaman Spirit Society, Annilla, Arkat, Asrelia, Zong, Gerak Kag
  • Praxian Eiritha, Pavis, Storm Bull, Waha, Zola Fel, Hungry Ghosts, Basmol, Dark Eater, Shaman Spirit Society, Gagarth, Foundchild
  • Elf Aldrya, Babeester Gor, Yelmalio, Flamal, Grain Goddesses, Mee Vorala, Voria, Aldrya – Wood Lord, Aldrya – Shaman, Aldrya – Gardener
  • Hsunchen Shaman Spirit Society, Telmor, Hungry Ghosts, Hykim & Mikyh, Horned Man Spirit Society, Basmol
  • Malkion Dormal, Arkat
  • Sea Dormal, Magasta, Triolina, Tsankth, Wachaza, Annilla
  • Yelm Chalana Arroy, Donandar, Lanbril, Lodril, Yelm, Yelmalio, Yelorna, Uleria, Dendara, Grain Goddesses, Lokarnos
  • Kralorela Dendara, Grain Goddesses, Hykim & Mikyh, Path of Immanent Mastery, Black Sun
  • East Isles Lumavoxoran, Hobimarong, Saliligor
  • Vormain Tsankth
  • Arkat Arkat
  • Ompalam Ompalam, Calari the Hunter, Burayha Xolani, Ennung, Ernamola, Evukindu, Fida’ls, Garangordos, Hanjethulut, Orjethulut, Heler, Jokotu the Murderer (spirit society & cult), Karkisso the Seer, Seseine
  • Chaos – Pamaltela Cacodemon, Gloomshark, Ikadz, Krarsht, Ompalam, Primal Chaos, Mallia, Thanatar, Atyar, Than, Vivamort, Urain, Sidana, Lemure, Gark the Calm, Thed
  • Anywhere or No pantheon – City God, Blackfang, Bloody Tusk, Caladra&Aurelion, Dorasta, Flintnail, Lamsabi, Selarn, Sun Dragon, Um-Oradin, Valind

All of the above will likely change during my campaign and has gone thru just initial tuning.

For spell conversions take a look at gloranthaphiles more detailed conversion.

 

The cult files are here:

Updated cults main page exists here ! Updated cult descriptions, more cults. 

Burayha Xolani – Fonritan healer god

Here is my first attempt at a Fonritan Healer God for Runequest 6 campaign.

 

Burayha Xolani – long form

This was inspired by Simon Bray’s Harem Nights freeform and many discussions and emails in the Google+ community for Glorantha. Good sources for Fonritan material are  (link list provided thanks to Fonritan Campaign pages)

You will eventually find the good doctor and his friends in RQ Encounters (Fonrit filter)

A gaggle of Fonritan Encounters can be found here

Gloranthan Cult One Pagers – Take Three

Updated cults main page exists here ! Updated cult descriptions, more cults. 

Revised again the draft one page summary of skills, folk magic and theist miracles for common Gloranthan cults. Changed the format to fit better to one page, added many new cults and additional source links.  Changed the runes to match the current thinking and added places where cult is established. The latter is rather rough as the places are mostly based on pantheons instead of individual cults.

For each cult or spirit society source is mentioned for the spell,miracle or skill that is not found in current RQ6 rules.  Criteria for initiate, acolyte and rune status is mentioned as well.

For the spells and the description of the cults you will need to dive into Cult Compendium, Gods of Glorantha and Shadows in the Borderlands – at least. The links to original books are mentioned for the cults, you will need those books for detailed description of the cult, skills and spells. Many of the books and magazines are out of print but Moon Design Publications has a few and some others you may find thru drivethrurpg.com, Amazon or eBay.

All of this will be superseded by the official rules once AiG is out.

There are many new cults in this batch. It also includes my take on Ompalam and Calari the Hunter plus rough conversion of Ikadz.

Cults available are grouped underneath roughly by ‘pantheon’

  • Lunar Etyries, Lanbril, Seven Mothers, Crimson Bat, Seven Mothers – Yanafal Tarsils, 7 Mothers – Danfive Xaron, Annilla, 7 Mothers – Yanafal Tarsils, 7 Mothers – Jakaleel, 7 Mothers – Irrippi Ontor, 7 Mothers – She Who Waits, 7 Mothers – Queen Deezola, 7 Mothers – Teelo Norri
  • Chaos – Genertela Bagog, Krarsht, Mallia, Pocharngo, Thanatar, Atyar, Than, Thed, Vivamort, Primal Chaos, Krjalk, Hungry Jack, Sidana, Tyram, Urain, Vakalta, Ulforg, Devil’s Hand, Path of Infinite Mutations, Taeterisus, Gark the Calm, Ompalam, Cacodemon, Lemure
  • Pamalt Babeester Gor, Maran Gor, Pamalt, Shaman Spirit Society, Ty Kora Tek, Uleria, Lodril, Pamalt, Basmol, Bolongo, Rasout
  • Storm Asrelia, Babeester Gor, Chalana Arroy, Donandar, Dormal, Ernalda, Eurmal, Humakt, Issaries, Lanbril, Lhankor Mhy, Maran Gor, Odayla, Orlanth, Storm Bull, Ty Kora Tek, Uleria, Vinga, Waha, Gagarth, Grain Goddesses, Hykim & Mikyh, Lokarnos, Mastakos
  • Darkness Mee Vorala, Himile, Aranea, Argan Argar, Gorakiki, Kyger Litor, Xiola Umbar, Zorak Zoran, Moorgarki, Subere, Xentha, Shaman Spirit Society, Annilla, Arkat, Asrelia, Zong, Gerak Kag
  • Praxian Eiritha, Pavis, Storm Bull, Waha, Zola Fel, Hungry Ghosts, Basmol, Dark Eater, Shaman Spirit Society, Gagarth, Foundchild
  • Elf Aldrya, Babeester Gor, Yelmalio, Flamal, Grain Goddesses, Mee Vorala, Voria, Aldrya – Wood Lord, Aldrya – Shaman, Aldrya – Gardener
  • Hsunchen Shaman Spirit Society, Telmor, Hungry Ghosts, Hykim & Mikyh, Horned Man Spirit Society, Basmol
  • Malkion Dormal, Arkat
  • Sea Dormal, Magasta, Triolina, Tsankth, Wachaza, Annilla
  • Yelm Chalana Arroy, Donandar, Lanbril, Lodril, Yelm, Yelmalio, Yelorna, Uleria, Dendara, Grain Goddesses, Lokarnos
  • Kralorela Dendara, Grain Goddesses, Hykim & Mikyh, Path of Immanent Mastery, Black Sun
  • East Isles Lumavoxoran, Hobimarong, Saliligor
  • Vormain Tsankth
  • Arkat Arkat
  • Ompalam Ompalam, Calari the Hunter
  • Chaos – Pamaltela Cacodemon, Gloomshark, Ikadz, Krarsht, Ompalam, Primal Chaos, Mallia, Thanatar, Atyar, Than, Vivamort, Urain, Sidana, Lemure, Gark the Calm, Thed

All of the above will likely change during my campaign and has gone thru just initial tuning.

For spell conversions take a look at gloranthaphiles more detailed conversion.

Spirit Societies

Gloranthan Cult One Pagers for Mythras – Take Two

 

Updated cults main page exists here ! Updated cult descriptions, more cults. 

Revised the draft one page summary of skills, folk magic and theist miracles for common Gloranthan cults. Changed the format, added new cults and source information. In some cases some additional links will extend the cult to be two pager.

For each cult or spirit society source is mentioned for the spell,miracle or skill that is not found in current RQ6 rules.  Criteria for initiate, acolyte and rune status is mentioned as well.

For the spells and the description of the cults you will need to dive into Cult Compendium, Gods of Glorantha and Shadows in the Borderlands – at least. The links to original books are mentioned for the cults, you will need those books for detailed description of the cult, skills and spells. Many of the books and magazines are out of print but Moon Design Publications has a few and some others you may find thru drivethrurpg.com, Amazon or eBay.

All of this will be superseded by the official rules once AiG is out.

There are many new cults in this batch.

Cults available are

  • Aldrya, Aranea, Argan Argar, Asrelia, Atyar, Babeester Gor, Bagog, Basmol, Black Sun, Blackfang, Cacodemon, Caladra&Aurelion, Chalana Arroy, Crimson Bat, Dark Eater, Devil’s Hand, Donandar, Dormal, Eiritha, Ernalda, Etyries, Eurmal, Flintnail, Gloomshark, Gorakiki
  • Himile, Hobimarong, Humakt, Hungry Ghosts, Hungry Jack, Ikadz, Issaries, Krarsht, Krjalk, Kyger Litor, Lanbril, Lemure, Lhankor Mhy, Lodril, Lumavoxoran, Magasta, Mallia, Maran Gor, Mee Vorala, Moorgarki
  • Odayla, Orlanth, Pamalt, Path of Infinite Mutations, Pavis, Pocharngo, Primal Chaos, Saliligor, Seven Mothers, Sidana, Storm Bull, Subere, Sun Dragon, Taeterisus, Telmor, Than, Thanatar, Thed, Triolina, Tsankth, Ty Kora Tek, Tyram, Uleria, Ulforg, Urain
  • Vakalta, Vinga, Vivamort, Wachaza, Waha, Xentha, Xiola Umbar, Yelm, Yelmalio, Yelorna, Zola Fel, Zorak Zoran
  • Shaman Spirit Society
  • Strombull Spirit Society
  • Horned Man Spirit Society
  • Mallia Spirit Society
  • Waha Spirit Society
  • Oakfed Spirit Society

All of the above will likely change during my campaign and has gone thru just initial tuning.

For spell conversions take a look at gloranthaphiles more detailed conversion.

 Cults are now here

Gloranthan Cult One Pagers for Mythras

Updated cults main page exists here ! Updated cult descriptions, more cults. 

Created a draft one page summary of skills, folk magic and theist miracles for common Gloranthan cults.

For each cult or spirit society source is mentioned for the spell,miracle or skill that is not found in current RQ6 rules.  Criteria for initiate, acolyte and rune status is mentioned as well.

For the spells and the description of the cults you will need to dive into Cult Compendium, Gods of Glorantha and Strangers in Prax – at least.

All of this will be superseded by the official rules once AiG is out.

Cults available are

  • Aranea
  • Argan Argar
  • Asrelia
  • Atyar
  • Babeester Gor
  • Bagog
  • Blackfang
  • Cacodemon
  • Caladra & Aurelion
  • Chalana Arroy
  • Donandar
  • Dormal
  • Eiritha
  • Ernalda
  • Etyries
  • Ernalda
  • Etyries
  • Eurmal
  • Flintnail
  • Gorakiki
  • Humakt
  • Issaries
  • Krarsht
  • Kyger Litor
  • Lanbril
  • Lhankor Mhy
  • Lodril
  • Magasta
  • Mallia
  • Maran Gor
  • Odayla
  • Orlant
  • Pamalt
  • Pavis
  • Pocharngo
  • Storm Bull
  • Than
  • Thanatar
  • Thed
  • Triolina
  • Tsankht
  • Ty Kora Tek
  • Vivamor
  • Wachaza
  • Waha
  • Xiola Umbar
  • Yelm
  • Yelmalio
  • Yelorna
  • Zola Fel
  • Zorak Zoran
  • Shaman Spirit Society
  • Strombull Spirit Society
  • Horned Man Spirit Society
  • Mallia Spirit Society
  • Waha Spirit Society
  • Oakfed Spirit Society

All of the above will likely change during my campaign and has gone thru just initial tuning.

For spell conversions take a look at gloranthaphiles more detailed conversion.

Cults:

Note: There is now a newer version of this post “Take two

RQ Encounter Generator – October news

RQ Encounter Generator (for RQ6) (the creation of skoll at thedesignmechanism forum) has grown lately to have quite a bit of new features and content. Content is crowd sourced.

Need new feature that does not exist – there is a discussion thread at the Design Mechanism forum to discuss new features.

RQ Encounters in a recent version

Main new features:

  • You can create and save a party of enemies encountered together. For example “Dragonewts on a Warpath: 2d3 dragonewt scouts, 4 dragonewt beaked warriors – skilled, 1 dragonewt beaked warrior elite, 5 demibirds”. Party can have notes as well.
  • PDF export of the generated results
  • Filter the enemies by “All/Glorantha/Monster Island/General fantasy”.
  • Generate button to all the template pages.
  • Improvements in printing
  • Able to generate spirits
  • Able to generate Shamans (Monster Island, Thed and Mallia)
  • Able to generate Thanatari with priest and acolyte templates
  • Able to generate Black Fang assassins
  •  broos – try the chaos feature early access with Broo – Raw Desert Raider or with any of the Broo shamans

Content has also grown quite a bit. Currently there are over 350 enemy templates including 60 group templates for available and you can easily create more from scratch or from existing ones. There are now parties and enemies both for Glorantha, Monster Island and Generic Fantasy. Most of them fit for Glorantha but can be used also outside.

Many parties can be generated

  • Quiet Night at Gimpy’s
  • Bar at a port city
  • Raiding parties for all major tribes in Prax
  • Lunar parties for cities and outside cities
  • Sartarite parties
  • Morokanth Slavers
  • ship crews
  • caravans
  •  broos, lots of broos and their Shamans (Thed, Mallia)
  • create your own

Many Monster Island parties and enemies added

  • Primitive islander hunting and war parties
  • Primitive islander village scenes day and night
  • Serpent People parties – in the jungle and in the air

The tool is under constant development – random encounters for a region is on the backlog – might come in later.