Spirits in a Material World (Djinn special)

Was reading the Other Sinbad and Dead Djinn in Cairo for inspiration to a sea voyage that my players might be undertaking in the seas surrounding Fonrit . This reminded me that I had not yet created the mighty (and not so mighty) Djinn in the Mythras Encounter Generator.

Pete Nash did a wonderful article on Fenix papers to bring the Djinn to life in Bartimaeus style and that gave me the stats.

The Djinns use a new sorcery order “Smokeless, Scorching Fire” for example “Adept of Smokeless, Scorching Fire”.  I made three levels (Apprentice, Adept and Mage). Djinns also needed new abilities in the Enemy Ability Feature set.

Here they are approximated in Mythras Encounter Generator.