So What Did Your Family Really Do in the History of Dragon Pass – Additional Glorantha Background Creation

I created a generator for creating additional Dragon Pass backgrounds for your family, father, grandfather and great grandfather. This uses the Gloranthan Timelines information and information from The Guide to Gloranthan Regional Events and some ad lib flavour for the personal actions. The areas included currently are Holy Country, Wastelands, Dragon Pass (Tarsh, Sartar, Grazelands), Elder Wilds and occasional peeks elsewhere. Some other areas will follow. It is pretty much the same than Fonrit generator except for the areas and some new personal actions.

This can be used with any Gloranthan games.

Example 1:

In the year of 1622 at Tarsh member of my family (me or my sibling or my cousin) became a notorious outlaw when Tusk Riders raiding in area in the city of Tarshford

In the year of 1616 at Holy Country father was lost at sea when A large army from the Holy Country was ambushed and slaughtered by the Ditali barbarians

In the year of 1570 at Sartar grandaunt came back changed when Giant reported to be attacking nearby settlements in the city of Herongreen

In the year of 1550 at Dragon Pass greatgrandmother attacked enemy encampment when Jarolar becomes Prince of Sartar

Example 2:

In the year of 1622 at Dragon Pass member of my family (me or my sibling or my cousin) had dealings with dwarves when The Great Winter

In the year of 1606 at Dragon Pass aunt betrayed his/her master when Esrolia raids Grazelands

In the year of 1570 at Sartar grandaunt was famed thruout the region as the master of his/her skill when Slimy Chaos invasion vomited from Snakepipe Hollow in the city of Muse Roost

great-grandaunt his/her name causes still a silence when it is mentioned

Example 3:

In the year of 1618 at Tarsh member of my family (me or my sibling or my cousin) rose high in the cult when Well-substantiated rumors of nearby foul Chaos outrage: guards doubled as ugly crowds gather. in the city of Ever-New Glory

In the year of 1606 at Dragon Pass mother was branded as a traitor when Esrolia raids Grazelands

In the year of 1572 at Sartar grandfather was banished from the cult when Small group of Lunar missionaries preaching in the city of Falling Ruins

In the year of 1556 at Sartar great-granduncle fought hard when Troll insect convoy passes through: trollkin raiding,unusual trade opportunities possible in the city of Goldedge

Example 4:

In the year of 1621 at Grazelands member of my family (me or my sibling or my cousin) participated at the heist of the decade when Visit by Beast Men from nearby with unusual herbs to sell in the city of Rich Post

In the year of 1614 at Dragon Pass mother seeked forgetfulness from alcohol/narcotic substances the rest of his/her days when Lunars raid Grazelands

In the year of 1586 at Tarsh grandfather was claimed to have multitude of children outside the clan when Actual Chaotic event occurs nearby: rioting by conservative tribesmen brutally crushed by Lunar soldiers in the city of Ever-New Glory

In the year of 1558 at Sartar great-granduncle fought for freedom when Small group of Lunar missionaries preaching in the city of Dangerford

You will find the generator here  Search from the menu selector: “Sartar Background”. Some of the wordings will still need to be tuned for it to be relatively proper English..

 

 

Meaning of Runes, Rune Associations in Gloranthan Cult One Pagers

It has been now a bit over five years that I have published Gloranthan Cult One Pagers.

The latest installment brings a tiny improvement – version number that is automatically updated with each release of One Pagers. This starts at 5.2 (five years, second release in the fifth year).

The meaning of Runes associated with cults is also now visible as well as rune associations with weapons, metals, colors and so on – if known.

There is also slight tune up for compatibility with other cults mostly for Fonrit area cults.

There is also tune up on the presentation – still slightly tighter on the white space on the print.

This new version of Gloranthan Cults One-pagers adds several items.  This still tries to keep the known cult information from multitude of sources up to date in a single page format – for example RQ, Cults of Prax, Gods of Glorantha, Heroquest Glorantha, Adventures in Glorantha, RQ Glorantha etc. It is a compromise as many of these are a slice of information and from various places in Gloranthan publishing history. It has been done mainly for my Mythras/Adventures in Glorantha campaign but there should be useful bits for any d100 or even non d100 Gloranthan games.

The one pagers can be found in the pantheon specific folders in the main folder.

There is additional information on the one pagers here and  here.

Here is an updated zip file of all the cult one pagers and pantheon sheets. It is uptodate as of today and is occasionally updated when I update individual cults and sheets (this is not currently fully automatic process…)

 

Something Bigger At Harvest Time – Sacrifices in Gloranthan One Pagers

Two score of the Gloranthan One Pagers are upgraded with sacrifices. These are from Storm Tribe and Thunder Rebels.  Quite a few get addition source material links mentioned.

All of the Gloranthan One pagers  are upgraded with tighter formatting as most of the white reserved white space has been compressed for cleaner look in case of not having content in intervening sections.

The one pagers can be found in the pantheon specific folders in the main folder.

There is additional information on the one pagers here and  here.

Yinkin

Here is an updated zip file of all the cult one pagers and pantheon sheets. It is uptodate as of today and is occasionally updated when I update individual cults and sheets (this is not currently fully automatic process…)

 

Gloranthan Cults One-pagers – 2019 Personality Changes, New Friends and Foes and New Mindsets – Compatibility Edition

 

Also known as goodbye Waha, I hardly knew you, you’ve changed so much…

This new version of Gloranthan Cults One-pagers adds several items.  This still tries to keep the known cult information from multitude of sources up to date in a single page format – for example RQ, Cults of Prax, Gods of Glorantha, Heroquest Glorantha, Adventures in Glorantha, RQ Glorantha etc. It is a compromise as many of these are a slice of information and from various places in Gloranthan publishing history. It has been done mainly for my Mythras/Adventures in Glorantha campaign but there should be useful bits for any d100 or even non d100 Gloranthan games.

Compatibility of the Cults

Compatibility of the Cults changed and added from RQ Glorantha. Note – there are new enemies and friends

Where there was change or addition it has been changed. Where there was no new information old information was kept. There is lots of new cult relationships according to this. Some are more friendly than before, some are more distant

Runes of cults

Runes of cults have been changed according to RQ Glorantha. At least following have changed: Kyger Litor, Argan Argar, Yelm, Yelmalio and Waha. Be sure to check this out as this might surprise the old timers. This changes for example the spell use, some cults have their personality changed and this will affect how disciples should act as runes carry that information

Fan Policy updates

All the reports and outputs should have their Fan policy information updated to a current one.

Old versions will be up for awhile but as it is too tedious to update them – I will be taking all but the 2019 edition down eventually.

The material contains the cult one pagers, pantheon specific cult catalogues, pantheon cult relationships, pantheon cult spell catalogues and pantheon personality traits

The one pagers have a slightly updated format:

Kyger Litor

The one pagers can be found in the pantheon specific folders in the main folder.

There is additional information on the one pagers here and  here.

Here is an updated zip file of all the cult one pagers and pantheon sheets. It is uptodate as of today and is occasionally updated when I update individual cults and sheets (this is not currently fully automatic process…)

 

Gloranthan Cults One-pagers – 2019 Edition

There is a new version in town of the Gloranthan Cult one pagers (2019 edition).  Around 160 cults described in one pager format (except of course for Orlanth) with new spell categorisation and new information here and there.

This categorises the spells from associated cults into a new format. The information is gathered from all of the publications so far and the spells and their associated cults have mainly been aligned with material from Gods of Glorantha, Cults of Prax, Cults of Terror and Runequest Glorantha and Runequest Bestiary with newer material given most often the precedence.  In Runequest Glorantha there are couple of spells mentioned as available to all cults – if you play that version – please add them by hand. I have used common rune spell list mainly conforming to an older version of RQ.  There are in the list now spells from many versions of Runequest throughout its history  I may later on publish a new version of Spell Reference which points to the sources – some of them not currently available in print.

The material should be useful even if it does not fully conform to your particular rules for Glorantha.

 

Orlanth example

The link to description what the Glorantha Cult Onepagers are.

 

Match Made in Heaven – Who are your Friends or Enemies – Gloranthan One Pagers meet Compatibility Chart

Glorantha has rich and diverse tradition of cults with enmities forged in times beyond Gods War and friendships made in Time. It is good to know who your cult’s traditional enemies are. If you do not follow the traditions of your cult’s relationships it will be that much more difficult to get ahead in the cult, not impossible but more difficult. Keep your friends close but your enemies closer.

The information here can make for tense moments in your party and in society in general. If your Blackfang assassin has managed to stay in good standing with your Zorak Zoran and Pavis fellow members it still might not be wise to let them know about your tight connections with Krarsht.

Cult Compendium has a great compatibility chart for finding out who your cult’s friends and enemies are. Currently it has 43 cults there.  I have now combined that information for those cults into easily digestible form into the Gloranthan One Pagers.

2017-05-27_17-04-48

More information about what the one pagers are is in here: Gloranthan Cult One Pagers.

You will of course want to follow both the cult’s social guidance of who the enemies and friends (above) are and your cult’s rune personality guidance to emulate your cult’s god.

This is the initial list used to source the cult associations (this is from the Cult Compendium)

Aldrya,Aranea,Argan Argar,Bagog,Blackfang,Cacodemon,Caladra&Aurelion,Chalana Arroy,Crimson Bat,Daka Fal,Donandar,Eiritha,Flintnail,Foundchild,Frog Woman,Nysalor,Geo,Gorakiki,Humakt,Issaries,Krarsht,Kyger Litor,Lanbril,Lhankor Mhy,Lodril,Mallia,Orlanth,Pavis,Primal Chaos,River Horse,Seven Mothers,Storm Bull,Sun Dragon,Thanatar,Thed,Vivamort,Waha,Xiola Umbar,Yelm,Yelmalio,Yelorna,Zola Fel,Zorak Zoran,

Gloranthan Cult One Pagers Personality and Rune update

Now the Gloranthan Cult One Pagers have been updated. Updates  consist of

Same goes for the Good Doctor, Fonritan healer god Burayha Xolani.

If you are not using Rune Affinities in your Runequest game you are missing a lot. Anyway in such a case replace the Rune Affinity requirement by Exhort or some similar Rune Magic skill.

The runes have been updated based on the research done in this document so should be up to date with the latest information. Changed Ompalam’s rune to be Law instead of Harmony.

Pregenerated Characters for Pavis

Sometimes you just need a bit more variety on the kind of characters that people take up.

Here is larger variety of pregenerated starting characters for Encounter Generator .

These are useful for those times when you just do not have time to go thru the character generation process. The reasons why (TPK, party member died in the middle of the game, surprise additional player…) are many. These follow the same principles than in the previous pregeneration articles (Standard Barbarians, Nomad Herders and Warriors, Barbarians, City Thieves and Priests, Esrolia, Balazar, Hsunchern – Civilization vs Primitives and Larger Variety of Pregenerated Characters for Esrolia and Sartar, Pregenerated Characters for Fonrit).

This article adds variety for pregenerated characters for Pavis

The following pre-existing ones are now updated with Pavis weaponry

All of these are now available as a party of mixed pregenerated characters

 

Fonrit Background and Culture for Players

Fonrit Background

Fonrit is one of the most intriguing places in Glorantha.

The authoritative source is of course Guide to Glorantha. In Volume 1 there exists a detailed description of the culture of Fonrit and in Volume 2 description of the places.

Fonritan Culture for Mythras

Fonritan greeting:  “I am a slave of mighty (name), from the city of (X). Who is your master, stranger?”

Culture

Social Class

01-05 Masarin
        01-05  Treat as Ruling from Civilized for possessions
        06-30  Treat as Aristocracy from Civilized for possessions
        31-95  Treat as Gentry from Civilized for possessions
        95-00  Treat as Outcast from Civilized for possessions
06-10 Slave Soldier
        Treat as Slave from Civilized for possessions
11-30 Yad Slave
        01-40 Landowner or Steward (treat as Gentry from Civilized for possessions)
        41-60 Outcast
        61-00 Professional (treat as Freeman from Civilized for possessions)
31-00 Kaddam Slave
        Treat as Slave from Civilized for possessions
“The people of Fonrit have blue, black, or white skin, as well as any possible mixture thereof. Most of the ruling class is dark-skinned Agimori, while the most miserable slaves are predominantly blue-skinned Veldang. The majority of the population is of mixed blue and black origin, called the Torabs.” . GtG

Language

All main Fonritan languages (Afadjanni, Banamban, Kareeshtan and Mondoranare related but are not mutually intelligible.
All speak of course
Tradetalk INT+CHA+40

Magic

All varieties of magic are practiced in Fonrit
Fonritans receive +30 bonus to Folk Magic

Standard Skills

Conceal, Deceit,Customs,Influence, Insight, Locale, Willpower.

Professional skills

Commerce, Craft (any), Courtesy, Language (any), Lore (Slavery), Musicianship, Streetwise. Lore(Politics)

Careers

All civilized generally but following are available per social class. Bolded careers are more common within social class.

Masarin

Agent, Alchemist, Courtesan, Courtier,  Entertainer, Merchant, Official, Priest, Scholar, Sorcerer, Thief, Warrior

Kaddam

Beast handler, Courtesan, Crafter, Entertainer, Farmer, Fisher, Herder, Miner, Thief

Yad

Agent, Alchemist, Beast handler, Courtesan, Crafter, Entertainer, Farmer, Hunter, Merchant, Miner, Official, Physician, Priest, Sailor, Scholar, Sorcerer, Thief

Slave Soldier

Warrior

Combat Styles

Kadam Slave Scuffle

Combat Style Traits – Impromptu Weapons, Street Mob
Weapons – Club, Knife, Thrown Stone, Unarmed

Yad Strife

Combat Style Traits – Street Mob
Weapons – Whip, Knife, Club, Thrown Stone, Unarmed

Slave Soldier

Combat Style Traits – Batter Aside, Intimidating Scream(formation))
Weapons – Falchion,Barbed javelin, Heavy hide scutum shield, Heavy crossbow, Fonritan sword spear

Harem Protector

Combat Style Traits – Unarmed Prowess, Defensive Minded
Weapons – Falchion,Barbed javelin, Heavy hide scutum shield, Heavy crossbow, Fonritan sword spear, Unarmed

Calari Grip

Combat Style Traits – Mancatcher, Throw Weapons
Weapons – Falchion, Short Spear, Whip, Target Shield, Crossbow, Barbed Javelin, Unarmed

Afadjann Blade Dance

Combat Style Traits – Daredevil
Weapons – Falchion & Knife/Dagger, Long Spear, Whip, Target Shield, Barbed javelin

Kareeshtu Doublecross

Combat Style Traits – Do or Die
Weapons – Falchion & Knife/Dagger, Long Spear, Whip, Target Shield, Barbed javelin

Ompalam Overseer

Combat Style Traits – Mancatcher
Weapons – Dagger, Whip, Staff, Falchion, Light Crossbow, Unarmed

Shovel Tusker/Elephant Cavalry

Combat Style Traits – Mounted Combat
Weapons – Shortbow, Barbed javelin, Spear

Folk Magic

Appraise, Calm, Find Slave, Glamour, Heal, Incognito, Tire, Shock, Vigour, Voice

Passions

  • Hate Disobedience
  • Loyalty to Master
  • Attitude to Slavery: Renewed or Oldster
  • Masarins always have in addition the Passion Dressed to the Nines

Fonrit Character creation sheet is available as a pdf in a different format.

2017-04-16_08-25-52


There are pregenerated characters for many of these in Pregenerated Characters for Fonrit if you need some for a quick run. Searching in the Encounter Generator for Fonrit you will find many NPC’s and other encounters for your game – take a look at both the parties and enemies tab.