Category Archives: Uncategorized

So What Did Your Family Really Do in the History of Dragon Pass – Additional Glorantha Background Creation

I created a generator for creating additional Dragon Pass backgrounds for your family, father, grandfather and great grandfather. This uses the Gloranthan Timelines information and information from The Guide to Gloranthan Regional Events and some ad lib flavour for the personal actions. The areas included currently are Holy Country, Wastelands, Dragon Pass (Tarsh, Sartar, Grazelands), Elder Wilds and occasional peeks elsewhere. Some other areas will follow. It is pretty much the same than Fonrit generator except for the areas and some new personal actions.

This can be used with any Gloranthan games.

Example 1:

In the year of 1622 at Tarsh member of my family (me or my sibling or my cousin) became a notorious outlaw when Tusk Riders raiding in area in the city of Tarshford

In the year of 1616 at Holy Country father was lost at sea when A large army from the Holy Country was ambushed and slaughtered by the Ditali barbarians

In the year of 1570 at Sartar grandaunt came back changed when Giant reported to be attacking nearby settlements in the city of Herongreen

In the year of 1550 at Dragon Pass greatgrandmother attacked enemy encampment when Jarolar becomes Prince of Sartar

Example 2:

In the year of 1622 at Dragon Pass member of my family (me or my sibling or my cousin) had dealings with dwarves when The Great Winter

In the year of 1606 at Dragon Pass aunt betrayed his/her master when Esrolia raids Grazelands

In the year of 1570 at Sartar grandaunt was famed thruout the region as the master of his/her skill when Slimy Chaos invasion vomited from Snakepipe Hollow in the city of Muse Roost

great-grandaunt his/her name causes still a silence when it is mentioned

Example 3:

In the year of 1618 at Tarsh member of my family (me or my sibling or my cousin) rose high in the cult when Well-substantiated rumors of nearby foul Chaos outrage: guards doubled as ugly crowds gather. in the city of Ever-New Glory

In the year of 1606 at Dragon Pass mother was branded as a traitor when Esrolia raids Grazelands

In the year of 1572 at Sartar grandfather was banished from the cult when Small group of Lunar missionaries preaching in the city of Falling Ruins

In the year of 1556 at Sartar great-granduncle fought hard when Troll insect convoy passes through: trollkin raiding,unusual trade opportunities possible in the city of Goldedge

Example 4:

In the year of 1621 at Grazelands member of my family (me or my sibling or my cousin) participated at the heist of the decade when Visit by Beast Men from nearby with unusual herbs to sell in the city of Rich Post

In the year of 1614 at Dragon Pass mother seeked forgetfulness from alcohol/narcotic substances the rest of his/her days when Lunars raid Grazelands

In the year of 1586 at Tarsh grandfather was claimed to have multitude of children outside the clan when Actual Chaotic event occurs nearby: rioting by conservative tribesmen brutally crushed by Lunar soldiers in the city of Ever-New Glory

In the year of 1558 at Sartar great-granduncle fought for freedom when Small group of Lunar missionaries preaching in the city of Dangerford

You will find the generator here  Search from the menu selector: “Sartar Background”. Some of the wordings will still need to be tuned for it to be relatively proper English..

 

 

Gloranthan Timelines – Generational update

It has been some time since I updated the Gloranthan Timelines. There has been several publications since that provided additional history events for Glorantha. Timelines have now been updates with HQ Glorantha, Gloranthan Sourcebook, Sartar Companion, Coming Storm and others that I have found.

The file is here

Comments welcome

Meaning of Runes, Rune Associations in Gloranthan Cult One Pagers

It has been now a bit over five years that I have published Gloranthan Cult One Pagers.

The latest installment brings a tiny improvement – version number that is automatically updated with each release of One Pagers. This starts at 5.2 (five years, second release in the fifth year).

The meaning of Runes associated with cults is also now visible as well as rune associations with weapons, metals, colors and so on – if known.

There is also slight tune up for compatibility with other cults mostly for Fonrit area cults.

There is also tune up on the presentation – still slightly tighter on the white space on the print.

This new version of Gloranthan Cults One-pagers adds several items.  This still tries to keep the known cult information from multitude of sources up to date in a single page format – for example RQ, Cults of Prax, Gods of Glorantha, Heroquest Glorantha, Adventures in Glorantha, RQ Glorantha etc. It is a compromise as many of these are a slice of information and from various places in Gloranthan publishing history. It has been done mainly for my Mythras/Adventures in Glorantha campaign but there should be useful bits for any d100 or even non d100 Gloranthan games.

The one pagers can be found in the pantheon specific folders in the main folder.

There is additional information on the one pagers here and  here.

Here is an updated zip file of all the cult one pagers and pantheon sheets. It is uptodate as of today and is occasionally updated when I update individual cults and sheets (this is not currently fully automatic process…)

 

Something Bigger At Harvest Time – Sacrifices in Gloranthan One Pagers

Two score of the Gloranthan One Pagers are upgraded with sacrifices. These are from Storm Tribe and Thunder Rebels.  Quite a few get addition source material links mentioned.

All of the Gloranthan One pagers  are upgraded with tighter formatting as most of the white reserved white space has been compressed for cleaner look in case of not having content in intervening sections.

The one pagers can be found in the pantheon specific folders in the main folder.

There is additional information on the one pagers here and  here.

Yinkin

Here is an updated zip file of all the cult one pagers and pantheon sheets. It is uptodate as of today and is occasionally updated when I update individual cults and sheets (this is not currently fully automatic process…)

 

Gloranthan Cults One-pagers – 2019 Personality Changes, New Friends and Foes and New Mindsets – Compatibility Edition

 

Also known as goodbye Waha, I hardly knew you, you’ve changed so much…

This new version of Gloranthan Cults One-pagers adds several items.  This still tries to keep the known cult information from multitude of sources up to date in a single page format – for example RQ, Cults of Prax, Gods of Glorantha, Heroquest Glorantha, Adventures in Glorantha, RQ Glorantha etc. It is a compromise as many of these are a slice of information and from various places in Gloranthan publishing history. It has been done mainly for my Mythras/Adventures in Glorantha campaign but there should be useful bits for any d100 or even non d100 Gloranthan games.

Compatibility of the Cults

Compatibility of the Cults changed and added from RQ Glorantha. Note – there are new enemies and friends

Where there was change or addition it has been changed. Where there was no new information old information was kept. There is lots of new cult relationships according to this. Some are more friendly than before, some are more distant

Runes of cults

Runes of cults have been changed according to RQ Glorantha. At least following have changed: Kyger Litor, Argan Argar, Yelm, Yelmalio and Waha. Be sure to check this out as this might surprise the old timers. This changes for example the spell use, some cults have their personality changed and this will affect how disciples should act as runes carry that information

Fan Policy updates

All the reports and outputs should have their Fan policy information updated to a current one.

Old versions will be up for awhile but as it is too tedious to update them – I will be taking all but the 2019 edition down eventually.

The material contains the cult one pagers, pantheon specific cult catalogues, pantheon cult relationships, pantheon cult spell catalogues and pantheon personality traits

The one pagers have a slightly updated format:

Kyger Litor

The one pagers can be found in the pantheon specific folders in the main folder.

There is additional information on the one pagers here and  here.

Here is an updated zip file of all the cult one pagers and pantheon sheets. It is uptodate as of today and is occasionally updated when I update individual cults and sheets (this is not currently fully automatic process…)

 

Gloranthan Cults One-pagers – 2019 Edition

There is a new version in town of the Gloranthan Cult one pagers (2019 edition).  Around 160 cults described in one pager format (except of course for Orlanth) with new spell categorisation and new information here and there.

This categorises the spells from associated cults into a new format. The information is gathered from all of the publications so far and the spells and their associated cults have mainly been aligned with material from Gods of Glorantha, Cults of Prax, Cults of Terror and Runequest Glorantha and Runequest Bestiary with newer material given most often the precedence.  In Runequest Glorantha there are couple of spells mentioned as available to all cults – if you play that version – please add them by hand. I have used common rune spell list mainly conforming to an older version of RQ.  There are in the list now spells from many versions of Runequest throughout its history  I may later on publish a new version of Spell Reference which points to the sources – some of them not currently available in print.

The material should be useful even if it does not fully conform to your particular rules for Glorantha.

 

Orlanth example

The link to description what the Glorantha Cult Onepagers are.

 

So You Want to Command A Pirate Fleet

Here are a number of ships for you to add to your navy.

Ship generator from Tools of Notes From Pavis has been enhanced with ship damage, armour points and other fine tunings .

In addition it is now possible to select ships to generate directly

  • Vadeli Merchant
  • Wolf Pirate
  • Uz Ship (Black Galley)
  • Suam Chow Junk
  • Suam Chow Barge
  • Quinpolic Trireme
  • Quinpolic Cog
  • OzurBay Longship
  • Maslo Sambuk
  • Maslo Penteconter Catamaran
  • Malki Dromond
  • Kyrenae from the Right Arm Islands
  • Kareeshtu Xebec
  • Kareeshtu War Sail
  • Holy Country Trireme
  • Haragala Tall Ship
  • Haragala Mechant
  • Elf Gallegas
  • Afadjanni Sambuk
Here is an example of a Wolf Pirate ship
Ship – WolfPirate
Ship from Glorantha. Weather and trade routes from Guide to Glorantha and Men at Sea. Ships from all Gloranthan supplements. Ship rules from Ships and Shieldwalls. Ship reputation and names from Raging Swan Press publications.

Sharp Fallen, Large Wolf Pirate Longship
Hitpoints: 23 Seaworthiness: 50 Range: max 5 days. Capacity: 20 tons. MR: 15(10)km/hour.
Beam: 5 meters. Draft: 2.5m Length: 28m: Freeboard::1m ArmourPoints: 4 Damage: 2d6

Captain: Bera daughter of Torberta Command: Green 46 Seamanship: Green 41 Navigation: Green 44 Oratory: Green 31
Seasoned Crew of 54 as rowers, 5 officers and a captain
Unit type: Unreliable Neophytes – dragging their feet
Competency: Veteran 73 Morale: Unwavering 110
Unit Passions: Loyalty to Commander 102 Hate Enemy nation 53
Unit Trait: Skirmish Formation Fighting: (Line Circle Wedge) Shield wall: (Line Phalanx Circle Tortoise) .
Ship Condition: Seaworthy. Repair and refit modifier x1. Range -25%
Reputation: Not seaworthy
20% Lentils 30% Wine from Teleos 30% Cloth from Fonrit 20% Herbs from Fonrit

 

These are available from my new sub site named Notes From Pavis Tools and is accessed via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.

Earlier updates on the tooling are here and for the Bad night at the port in Fonrit and Sailing to Fonrit

Sailing to Fonrit to find stash of Gloranthan silver and gold coins…

There are now a few new generators available at tools.notesfrompavis.com. It also allows you to select up to 5 generated items at the time.

Port Today

Updated version that takes into account the improved Ship generator. Provides daily leavers, arrivers and stayers for a typical Fonritan Port for various seasons of the year. It uses an invented Fonritan distribution of the kind of ships. Seasonal activity has also been updated.

Ship from Fonrit area.

Ship generator creates a ship from Fonritan area. It provides name, kind, captain abilities and the abilities of the crew as ships and shield wall units. It also includes the reputation of the ship, its current seaworthiness, where it is sailing to and its cargo.

Here is an example:

Formidable Dragonewt, Enormous Maslo Penteconter catamaran

Captain Command: Green 40 Seamanship Veteran 71 Navigation Veteran 85 Oratory Green 46

Seasoned Crew of 111 as rowers

Unit type: Strong Volunteers in Their Prime – from the borderlands
Competency: Green 34 Morale: Steady 70
Unit Passions: Loyalty to Commander 42 Hate Enemy City 39
Unit Trait: Skirmish Formation Fighting: (Line Circle ) Shield wall: (Line Circle Tortoise)

11 officers

Green Crew of 27 as marines

Command Skill: Seasoned 61 Commander Perception: 1 Commander Oratory: 87
Unit type: Cowardly Elderly Troopers
Competency: Green 31 Morale: Erratic 42
Unit Passions: Loyalty to Commander 44 Hate Enemy nation 35
Unit Trait: Shield wall: (Line Phalanx Square Tortoise) Skirmish Formation Fighting: (Line Phalanx Wedge)

Hitpoints: 79 Seaworthiness: 80 Range: max 8 days. Capacity: 2 tons. MR: 25km/hour.

Beam: 25 meters. Draft: 1m Length: 30m: Freeboard::1m.

Sailing to Siwab El (on Kanem Dar) – a large city. This city’s ruler is a sorceress, unusual in the male-dominated politics of Afadjann. She is very strict morally, and forbids the ownership of members of the opposite sex. So far, she has managed to keep her city free, but the Jann’s demands grow ever more peremptory.

Reputation: Possible pirate

Shipshape

70% Textiles 30% Wine from Maslo

 

Glorantha coin generator.

Gloranthan coin stash generator creates a random stash of Gloranthan coins which are described in the terms derived from Guide to Glorantha. As the names are not defined for all the coins – I have added those which are in use in my campaign.

10 Afadjann Link: A round, silver coin weighing approximately 6 g
Front: Realistic portrait of Astamanyx – Djann of Afadjann showing protruding chin
Back: Liberation of Afadjanni from Kareeshtu Enemies. Text in Afadjanni: 1 1593 Noose.

101 Afadjann Link: A round, silver coin weighing approximately 6 g
Front: Heroic Portrait of Jawdar Mansyur, King of Baruling showing ruddy cheeks
Back: Soldiers on a boat loaded with valuables Text in Baruling: 1 1604 Noose.

298 Troll Bolg: This crude lump of lead is marked by a troll’s incisors and tusks biting through the lead. It weighs about 31 g
Front: The bolg has two holes from where the troll bit down on it.
Back: Reverse of the front

6 Umathelan Guilder: A round, silver coin weighing approximately 6 g
Front: Idealized portrait of Drelon, King of Kormarkan showing protruding chin
Back: Umathelan Soldiers on a ship with elves. Text in Vralan: 1 1611

7 Umathelan Guilder: A round, silver coin weighing approximately 6 g
Front: Realistic portrait of The Patriarch of Nikosdros – Agimori showing wrestler’s ears ears
Back: Umathelan ship with wealthy merchants. Text in Vralan: 1 1627

108 Maslo Macuta: A square, pierced silver coin weighing approximately 6 g
Front Serious portrait of Hoom Jhis – Dynast of Flanch The Aging Agimori Dynast wears a feathered skirt, a vest of scales, gold earrings, necklace, and armbands and carries a magical staff of authority capped by a translucent crystal.
Back: Vadeli Fleet Destroyed at Oenriko Rocks. Text in Maslo: 1 1607

Person generators for Maslo Agimori and Vadeli

There are person generators available for Maslo Agimori and Vadeli in addition to previosly existing Oralnthi and Fonritan generators.

Names for Orlanti and Savages

Creates names for Orlanthi and Savages. Savages are based on Monster Island. Orlanthi to various name lists.

Rumors at Fonrit

Rumors at Fonrit generates rumours according to Guide to Glorantha for Fonritan area.

Tropical diseases and Poisons for Mythras

Random disease and poison generators – generators create from material that is based on Mythras and Monster Island.

Place and region name generators

Place and region name generators from Perilous Wilds for those places that do not yet have a name and need one adapted to Fonrit

These are available from my new sub site is named Notes From Pavis Tools and is accessed via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.

Earlier updates on the tooling are here and for the Bad night at the port in Fonrit

 

 

 

It was a very bad night in the port at Fonrit…

 

..the trouble is you hardly remember any of it.

“What if one of the characters is waking up with  a headache. He is with dead fully clothed body of Asta daughter of Toril, a Westerner female or Wahhab ibn Shakir, a Vadeli male. Victim has small bite marks in the neck. Waker has flesh wounds in arms.

He is at roof level garden in merchant’s quarters. Door is locked from inside.

Last thing he remembers is going into a ceremony of a brotherhood: ‘The High Road – Negotiate with Natives, establish the trade and send priests to teach Civilized Behaviour’. There is threatening voice on the door . It is cleaner?”

Johnn Fourr created had a wonderful idea for creating plot seeds in his article at “Roleplaying Tips” I created couple of generators for a Fonritan Port Town in the spirit of those.

First one is the “City Bad Night Encounter Seed Generator” in the style of Dashiell Hammett, the movie Hangover and many pulp detective stories but in the fantasy world.

The second one is Town Rumor Generator – again for a Fonritan port town. The latter one is built on top of Town Rumor Generator that is available for Campaign Logger Generator users. Johnn and Jochen from the Campaign Logger team kindly have given permission to use it as a basis.

“A descendent of the Shah of Kalabar, The City of Sorcery has been hiding in town as Olende son of Bodolf, a Westerner conspirator for many years.”

There is also a generator for what happens in the “Port Today”. It is for a Fonritan port and takes into account the weather for Glorantha seasons from Guide to Glorantha, cargo from trade in the same book, maritime nations from the Men at Sea and ship data that has already been published on this site and is based on all the Gloranthan publications I could find. Ship condition and ship rules have been updated to conform with “Ships and Shieldwalls” rules and the ship reputation and naming is coming from “Raging Swan Press” publications with their permission.

There are also few person generators creating person cameos for Orlanthi from Umathela and Fonritan people. Each will give a short description , portrayal and hook adjusted from 3 Line NPC generator from Campaign logger folks and taking into account the professions that might come with those civilizations. Profession names and their attachment to civilisation type (barbarian, civilised, nomad) come mostly from Mythras Core Rules.  The skin color and clothing come inspired from the Guide to Glorantha and greetings come from the various Gloranthan sources for example from “Gloranthan Voices”.

Here is one Orlanthi male

“Aricin son of Utgard

Greeting: I am from the city of Barugaza in Umathela.

Description: I am a sassy habberdasher. I sniff incessantly as if having a running nose.
Portrayal: People’s problems in civilized society seem trivial to me. And I think the game of kings and powers is not for the faint hearted – and you are not faint hearted. No one else is going to have to endure the hardships I’ve been through.
Hook: Right now, I want to be with my family but I am just as judgmental and prejudiced as everyone else – perhaps more so.

My skin is acned. My beard is horseshoe moustache

Skin color: Olive skin. Bald. Eyes: Grey I am conscious of my horseshoe moustache beard
Clothes: Kilt made of wool. It is colored subdued cold green. Long wool tunic dyed subdued smoky ecru. Tunic is decorated with intricate stitching. Over this a quilted wool jerkin and a wool cloak dyed subdued cold crimson
High conical hat with ram’s horns sewn in .
Additional Details: a small peridot jewelry – fibulae
Armrings on left arm
Disorder and Illusion Runes tattoo on Left Hand,Mastery, Movement and Air Runes tattoo on Face”

These are available from my new sub site is named Notes From Pavis Tools and is accessed via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.

 

 

 

 

Major announcement – new kind of tools for GM’s from Notes From Pavis

I have been working for over a year on my own campaign tools for the campaign I play in Loral at Glorantha using Mythras. I got involved in Campaign Logger from Johnn Fourr and friends and have been building generators of all kinds for my campaign using the Campaign Logger generator tool. Most of the generators are not game system specific at all. They concentrate on Fonrit and Pamaltela but can be useful elsewhere.

I have been thinking what is the right way to expose these to those who would possibly benefit from them.

Geek Mode On

All of them are dynamic generators so require a working backend server. I decided over the weekend to try out Google Cloud App Engine and programmed a bit of Python and HTML5 with Bootstrap 4 to make this happen. Campaign Logger is the awesome engine that makes the generation happen and it is used via REST API.  I will use this cloud publication engine as long as it is affordable (=free) and after that will think of something else if need be.

Geek Mode Off

The new sub site will grow in content over time hopefully as well as Mythras Encounter Generator does. Encounter Generator will continue to produce the game system specific enemies and encounters for you. The new sub site is named Notes From Pavis Tools and is accessed via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.

The first content that I put up there are three generators.

Fonritan Background Generator

Fonritan Background generator generates  Gloranthan background for player characters. Timeline is gathered from Guide to Glorantha – both the official dates and local events. Cities from all over Fonrit are on the city list.  Actions what characters relatives did come from long list of personal actions. This follows the approach taken in the Gloranthan Timelines here at Notes From Pavis.

Tribal Taboos Broken

Taboos broken uses the taboos from Monster Island (one of my favourite ever supplements). Primitive tribes may have taboos and when taboos are broken they demand recompense.

Tribal Unit

Tribal Unit generator generates small combat units for primitive tribes. They give unit’s or secret society’s name, some color in the type of the unit and the unit’s commander. This is also inspired by Monster Island – place and tribe names come from there.  It also gives the attributes necessary to use the units in Ships and Shieldwalls rule set so players can participate as commanders (or participants) in battles.

More generators will come later now that I have found a way to technically publish them.

I am using all of these generators from within the Campaign Logger and that is seriously useful combination – at least for certain kind of GM’s.

Please check out the new tooling via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.  and give feedback.