Category Archives: Uncategorized

Major announcement – new kind of tools for GM’s from Notes From Pavis

I have been working for over a year on my own campaign tools for the campaign I play in Loral at Glorantha using Mythras. I got involved in Campaign Logger from Johnn Fourr and friends and have been building generators of all kinds for my campaign using the Campaign Logger generator tool. Most of the generators are not game system specific at all. They concentrate on Fonrit and Pamaltela but can be useful elsewhere.

I have been thinking what is the right way to expose these to those who would possibly benefit from them.

Geek Mode On

All of them are dynamic generators so require a working backend server. I decided over the weekend to try out Google Cloud App Engine and programmed a bit of Python and HTML5 with Bootstrap 4 to make this happen. Campaign Logger is the awesome engine that makes the generation happen and it is used via REST API.  I will use this cloud publication engine as long as it is affordable (=free) and after that will think of something else if need be.

Geek Mode Off

The new sub site will grow in content over time hopefully as well as Mythras Encounter Generator does. Encounter Generator will continue to produce the game system specific enemies and encounters for you. The new sub site is named Notes From Pavis Tools and is accessed via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.

The first content that I put up there are three generators.

Fonritan Background Generator

Fonritan Background generator generates  Gloranthan background for player characters. Timeline is gathered from Guide to Glorantha – both the official dates and local events. Cities from all over Fonrit are on the city list.  Actions what characters relatives did come from long list of personal actions. This follows the approach taken in the Gloranthan Timelines here at Notes From Pavis.

Tribal Taboos Broken

Taboos broken uses the taboos from Monster Island (one of my favourite ever supplements). Primitive tribes may have taboos and when taboos are broken they demand recompense.

Tribal Unit

Tribal Unit generator generates small combat units for primitive tribes. They give unit’s or secret society’s name, some color in the type of the unit and the unit’s commander. This is also inspired by Monster Island – place and tribe names come from there.  It also gives the attributes necessary to use the units in Ships and Shieldwalls rule set so players can participate as commanders (or participants) in battles.

More generators will come later now that I have found a way to technically publish them.

I am using all of these generators from within the Campaign Logger and that is seriously useful combination – at least for certain kind of GM’s.

Please check out the new tooling via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.  and give feedback.

 

 

Crunch Mode in Mythras – Combat Effects of Weapon / Shield Sizes and Reach

Here are some crunchy bits from Mythras. The optional rules for weapon range effects on combat can produce additional tactical choices. To help the tacticians among you to do some optimizing without doing mathematics here are some tables for you

I combined experimentally all the weapon size and reach information to provide easy look up tables for what weapons are effective for closing to short distance or opening to longer distance. The tables should contain all the weapons in Mythras, Monster Island, AiG and the Eastern Weapons charts.

So for example from the “Shorter Weapons Reach” table you can see that if attacker closes in with one handed mace to inside the effective reach of long spear – the long spear user cannot parry and its size is considered to be small (drops two sizes) so the long spear in defense will only stop half the damage.

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In addition when the long spear user tries to attack it will give max 1d3+1 damage and its size is reduced by 2 – so even a small weapon will stop all the damage and mace is medium in size. Normally mace could only stop half the damage from long spear.

But if the attacker can keep the attacker at its long range (“Longer Weapon Reach“)  – mace can only attack the spear itself while long spear user could use the long spear normally.2018-12-01_21-24-36

This can be quite interesting when attacker closes in to unarmed combat.

I also created a “parry and passive blocking to stop Damage” table to show how various defenders’ weapons are effective in blocking the attackers weapon – either in a parry or in passive blocking.2018-12-01_21-25-45

These are included also in the Mythras Charts page

Updated Charts for Mythras – Spirit Combat as new chart

Here are some updated charts for Mythras.

New charts:

Updated charts

Updates include

  • Mythras 3rd Printing changes incorporated (for example Drop Foe, Spoil Spell). Page number references corrected to point to correct places in the Mythras
  • Clarifications on Prepare Counter, Grip/grappling and Impale.
  • Some readability issues fixed. The default font has been changed to Baskerville and some charts have Sava Pro
  • On the situational modifiers more used modifiers stand out a bit more clearly
  • The trademark texts fixed

The rest of the Mythras Charts are here

 

Greetings from Gloranthan cultures

Here is a list of cultural greetings gathered from Gloranthan publications over the years

Akem: “I am from Sogolotha Mambrola, the greatest and most learned city outside of lost Brithos itself.”
Balazar: “I am a hunter of the (X) clan of the (Y) tribe. Why do you pass through our lands?”
Band: Berinda’s Daughters: “The old world is dying, and we must heal the good parts.”
Band: Bevegoroi’s Open Eyes: “A new world? Let’s have a look.”
Band: Captain Dashwood’s Traveling Show: “Roll up! Roll up! Fun for all the family! The Old World may be falling down around our ears, but the Traveling Show only gets better and better!”
Band: Comet Seers: “Watch the skies.”
Band: Forloss raiders: “They seek him here; they seek him there; the Lunars seek him everywhere.”
Band: Geo’s Creek Inn: “You want to go where everybody knows your name!”
Band: Golden Bow Society: “Our bows will glorify the new sun.”
Band: Ibex Moon Society: “The old world is over, let us show you the new!”
Band: Jevdur Knowledge Temple: “The new world needs Inspiration.”
Band: Sea Skippers: “The old world is over, and we can have anything we want.”
Band: Servants of the Almighty Dragons: “The old world is over, and dragon time is coming.”
Band: Servants of the Wild: “They say the old world is over; that just shows how little they understand.”
Band: Society of the White Bear: “The old world is dead! Harrek killed it!”
Band: Sword brothers:We are all brothers in the Sword.”
Band: Temple of the Wooden Sword: “Humakt wood be death.”
Band: The Black and White Owls: “The new world is coming, and we have a Plan for it.”
Band: The Eaglebrowns: “We shall hunt ourselves a new world.”
Band: The Fabulous Hunting Troupe: “Nothing like the chase to get the blood pumping, eh, lads?”
Band: The Five-Rune Ring: “Prepare for a New Dawn.”
Band: The Garden of Delightful Mobility: “The old world is not over, for we still dance.”
Band: The Hidden Gale: “The old world is dying, and we will save it.”
Band: The Little Sisters: “The old world is over, and we must stop the bloodshed.”
Band: The School of Ronos Allwinds: “Old world or new, it needs Belintar. We seek him.”
Band: The Silver Shields: “The new world is at our feet!”
Band: The Two-Handed Brotherhood: “The new world must not merely hear the truths of the Goddess, it must also see them.”
Band: The White Chapel of Purity: “We healed the Old World; we can heal the New World.”
Band: The Yellow Peony: “The old world is over, and the new world must be freed of its pain.”
Carmania (the West Reaches): “I am from Carmania in the West Reaches of the Lunar Empire. I am the man of the noble Satrap (name) of (place).”
East Wilds: “I am of the (X) Kingdom and the (Y) clan.”
Elder Wilds: “I am a hunter of the (X) clan of the (Y) tribe. Why do you pass through our lands?”
Errinoru Jungle: “You have no leaves. Your presence offends the Spirit of the Jungle. Give the password or feel poison sap in your veins.”
Fonrit: “I am a slave of mighty (name), from the city of (X). Who is your master, stranger?”
Heortland:I am a free man of the Kingdom of Heortland, may Saint
Homeland: Haragala: “Venperha’s Blessings upon you.”
Homeland: Korola Islands:Welcome to Korola, newcomer. Our islands are as one, I hope you can visit all.
Homeland: Ozur Bay: “Hrestol’s blessing upon you, stranger. Does the harbormaster know of your arrival?”
Homeland: Rightarm Islands: “People of the islands, lovers of the Sea, wanderers of the marsh, friends of the Ludoch are we.”
Homeland: Suam Chow: “Everlasting Prosperity, Eternal Peace, and Bounteous Order are upon us.”
Homeland: Trowjang:I am of the Marazi. A bride of Tolat, Amazon and mother, die in fear man!
Homeland: Wenelia:Who are you? Kin or enemy? Speak quickly or die!
Janube River States: “I am from the city of (X), the finest in this land.”
Jolar: “I am (name) of the (X) lineage, born into the (Y) family.”
Jonatela: “I am a man who serves the (noble family), from the land of Jonatela. What lord do you have as master, sir?”
Junora: “I am from the principality of (X). Hail (Y), our glorious leader!”
Kareeshtu: “We are slaves of Ompalam and his slave the Great Tond, whose power has enslaved even Dormal.”
Kothar: “I am (name) of the (X) lineage, born into the (Y) family. You are far from your home campgrounds, stranger.”
Kralorela: “I live in the Land of Splendor within the blessed shadow of the Dragon Emperor, whom you know as Godunya. May his Eternal Peace enlighten and pity you!”
Kumanku: “IamoftheAn.Iamaslaveof(name),a detestable foreigner not from Kumanku.”
Loral: “Arrghowwwlll.”
Ludoch: “I am X, a Ludoch of the Margansti Confederation, Welcome to my Home”
Lunar Allies: “I am one of the People of (X), brothers to the men of the great Empire. May the Red Moon watch over us all!”
Lunar Provinces: “The kingdom of (X) is my land.”
Malasp:I am Y, a Malasp of the Hroarilli Tribe. Terthinus, Voice of the Deep is my Lord. Surrender Stranger, or your ship will be sunk
Malki Coast: “You are welcome in the land of the heirs of the oceans.”
Maniria: “l am a warrior of the (X) clan.”
Maslo: “I am of the (X), a native of (name) town.” x = Instiggi, Elamle Aroin, etc.
Maslo: “The beautiful waters of Maslo and the magic of Miirdek make us sailors beyond compare!“
Northern Fronela: “I am of the (Bear, Reindeer, Other) People. May his spirit watch over us!”
Pent: “I am a (rank) of the (X) tribe. Where do you ride to, stranger?”
Safelster: “I am a citizen of the famous city of (name).”
Sailor from Quinpolic League: “Hail stranger, may the blessing of Saint Deliam and the mighty protection of the Doge guide you.”
Sartar : I am a free man of (X) clan of the proud (Y) tribe.
Seshnela: “I am a man of the (caste), the loyal man of (title). What is your caste and who is your lord?”
Slon: “I am of Slon. Please, what is your identification number and work class?”
Tarien: “I am (name) of the (X) lineage, born into the (Y) family. Will you share our meal, stranger?”
Tarsh Exile:Yaaah! Die, outland bastard!
Tarsh: “I am a loyal man of the King of Tarsh, praise the Empire.”
Teleos: “I am from the village of (name).”
Teshnos: “I live in the (place),in the land of Teshnos. May your life- flame always burn brightly, stranger.”
The Grazelanders: “I am a warrior of the Pure Horse People, may the Queen be blessed.”
The Kingdom of Loskalm: “I am from the virtuous Kingdom of Loskalm. Welcome to our land and learn from our ways!”
The Lunar Heartland: “I am a citizen of the Lunar Empire, a native of the city of (X).” or “I am a Dara Happan, from the city of (Y).”
The wastelands (Prax): “I am of the (x) clan of the tribe. Lay aside your weapon and be welcome to our campfire, stranger.”
Umathela: “I am from (name) city in Umathela.” Or “I belong to the (name) tribe.”
Vadeli: “Greetings, Sir. I am from the Safety Patrol, and I would like to see a copy of your manifest, please. Please! You can trust me.”
Vesmonstran: “I am a free warrior of the (X) clan. Orlanth is my protector.”
Vormain: “You transgress upon the Eternal Isles, you foreign scum! Draw arms and die like a man!”

Some forgotten beasties from AiG, Mythic Constantinople and Monster Island

Noticed that I have not published some creatures in the generator.

Here are few of the unpublished ones, some of them from AiG:

From Mythic Constantinople

For Monster Island

News mentioning indirectly our gaming group – in Finnish.

Interview about roleplaying in Finland – one of the members of our gaming group interviewed (Lauri)… https://yle.fi/aihe/artikkeli/2017/12/02/dungeons-dragons-opetti-yhden-sukupolven-pelaamaan-roolipeleja-loytaako-uusi

Narrow Spaces and Fighting in Mythras

Inspired by discussion on the forums about oversized weapons I added the rule mentioned in Matt E:’s Old Bones adventure Secrets of the Blood Rock to my weapon charts for Mythras. The rule that was mentioned coming up during the editing of Blood Rock adventure handles the fact that some weapon fighting styles are unwieldy in narrow spaces. This mostly has come up in indoor / city scenarios and would come up more often in classic dungeon crawls.

The rule is in 2.5-3 meter wide corridor.  Characters may walk two abreast in most places. Large swung weapons are at a disadvantage: Except for thrusting weapons like spears, each step of Reach above Medium penalizes Combat Style by one grade. Interpretation is that above Medium reach – you need wider than 3 meter per character to fight unhindered. All weapons that have only Impale special effect are thrusting weapons. Weapon that has more special effects mentioned than Impale – can use Impale as a special effect with no penalty – character is basically using the weapon as a thrusting weapon. If character wants to use for example Bleed – it requires to use the fighting style of slashing etc and that comes with penalty.

This is even more true if there is space less than 1.5 meter. Then each step of Reach above Short penalizes Combat Style by one grade.

For some this may be too crunchy for others an elegant addition to counter the illogicality of using great axes or mauls in narrow spaces with equal skill than shortswords and broadswords.

This has been incorporated into the weapon tables so you do not have to remember the rule – you just pick it up with your weapon and mark it to your character sheet.

and close combat situational modifiers

These rules are not in the Rules as Written but can be an elegant addition – consider them optional.

Gloranthan Cult One Pager Pantheon Summaries

Gloranthan Cult One Pagers are an attempt to gather together in a single page (well sometimes two pages) format the main cult information. Currently there are more than 150 cults described.

Now there are summaries of all the cults associated with pantheon. The summaries are by topic. These are meant to be short hand for some key information about all pantheon’s cults in a single file to be easily distributed to your players if you so like.

  • Pantheon Cult Catalogue
  • Pantheon Cult Relationships
  • Pantheon Cult Spell Catalogue
  • Pantheon Cult Personality Traits

These are stored in the pantheon directories together with Cult One Pagers.

 

 

Gloranthan Cult One Pagers – Cult of Yara Aranis and Solar Update

Gloranthan Cult One pagers are an attempt to gather into a one (or two) pager format useful information about Gloranthan cults.

Here is another batch of one pagers from the net. Brown book of Zzabur, Nick Effingham’s site and soltakks page have been the source with updates from other material.  I modified them a bit and here they are

  • Yara Aranis – Eater of Horses, a Lunar soldier god
  • Polaris – Solar God of the Generals, Pole Star
  • Oslira – First Water, Goddess of the Great River
  • Urvairinus – Solar Military God

Here is the link to all the one pagers

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Gloranthan Cult One Pagers – New Cults

Gloranthan Cult One pagers are an attempt to gather into a one (or two) pager format useful information about Gloranthan cults.

I got the permission from soltakks to add a few of his versions of Gloranthan cults into this format. I modified them a bit and here they are

  • Elmal
  • Buserian – Solar knowledge god
  • Daka Fal – this comes from the Cults of Prax
  • Barntar – Loyal Carl
  • Tolat (Kab Tolat Self) – Teshnan War God
  • Gorgorma of Two Mouths

Here is the link to all the one pagers

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