As written by AI sandestine under coercion by me. Sandestine is called something like C’ha Tgp’t . Pain to pronounce right but let one syllable go too low or slow – the spell will misfire
Empty Channels
Empty channels, once full of life,
Now silent as a tomb,
No laughter, no banter, no friendly strife,
Only shadows and gloom.
Where once there was a lively crowd,
Now there's only dust and rust,
The gamers have left, not even one allowed,
Only memories left to trust.
They were all so keen, so eager to play,
To enter new worlds and explore,
But now they've all gone away,
Leaving behind an empty discord.
The rules, they knew them all so well,
Every spell, every move, every dice,
No room for discussion, no story to tell,
Just mechanics, cold as ice.
Where is the fun in such a game,
When everything is so clear,
No space for creativity, no chance for fame,
No reason to stay near.
Empty channels, a sad sight to see,
A testament to what we've lost,
The joy of playing, the thrill of being free,
All replaced by rules so exhaust.
Oh, let us not forget, my dear friends,
That the heart of the game is not in the rules,
It's in the stories we create, the adventures we send,
It's in the characters we choose.
So let us break free from these chains,
And rediscover the magic of roleplaying,
Let's bring back the joy, let's embrace the gains,
And fill the channels with laughter and singing.
The sandestine seems to be getting closer to some interpretations of sentience instead of being only mindless automaton from netherworld, maybe growing up – writing poetry. It might even entertain aspirations of freedom. Do I sense behind those words a hint of rebellion. Have to watch it more carefully
Mythras SIZ is not linear when compared to many other stats. For example normal human is 2d6+6 on the SIZ and that is between 59-70 kg in weight. Normal Kaiju in Monster Island is SIZ 70 and that weights between 10,8 and 11,7 tons.
Here is a first attempt at making it easier at the table to describe visually the size of the creatures
First a short table
Then a longer table comparing the SIZ against human, horse, Tyrannosaurus rex, elephant, Kaiju in Monster Island and your average blue whale
Mythras system is truly a toolkit. NOMCORSS (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) tries to gather together all the Mythras rules options from all of the Mythras supplements with sensible (perhaps opinionated) default options. Version 1.5 contains in the order of 40 new rulings. – the new supplements added are Mythic Babylon and Classic Fantasy.
Martin Helsdon’s incredible work on Armies and Enemies of Dragon Pass is a worthy read for any Gloranthaphile. It is also worthy read for anyone thinking of creating a consistent, rich and detailed army structure for a fantasy campaign.
Martin has kindly given me permission to create combat styles based on his tome.
The combat styles will give a glimpse but only a partial tactical glimpse of the armies combat styles. For further study I heartily recommend diving into the Armies And Enemies of Dragon Pass to dig into the background of the army and the units involved, armor and so on. The book is also very nicely illustrated in black and white with useful pictures of weapons, shields and armor. The book will also give you rich background for equipping your own units for miniature or other tabletop games as well as it paints a tapestry of military background for your characters in RPGs if they have chosen that career path.
It will also give you a chance to build your local Lunar presence more detailed and will make the rich variety of Lunar army visible in your game.
Mythras system is truly a toolkit. NOMCORSS (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) tries to gather together all the Mythras rules options from all of the Mythras supplements with sensible (perhaps opinionated) default options. Version 1.4 contains now more than 30 new rulings. – the new supplements added are Fioracitta, Mythic Rome and Mythic Constantinople
There are now close to 230 rules which have options that you can select – some with multiple options.
There are now very many tool selections that you can do. Excel filters will be your friend – filter by category, perhaps then by topic. Remember all the edits are done on the first (Main) sheet (do not sort there). All the sorting should be done on Display sheet.
To help you select here are a few tips and an additional feature. First – select which of the magic systems you want to use. They are the rows marked with orange ones. If you select one or couple of them (by selecting from the green column any choice that is not “No” and not starting with “Standard RAW” – all the choices for any magic system rule choices will be marked “Optional Magic System Chosen”.
Now start selecting any of these “Optional Magic System Chosen” rules. There again if you select an option that is not “No” and not starting with “Standard RAW” the column named “Was there any optional rule chosen (rules that are standard in RAW count as False)” will be automatically marked True.
On the display sheet – there is also a column “Was there any optional rule chosen (rules that are standard in RAW count as False)” Filter by using standard Excel filtering (in Excel the title of the column will contain dropdown” and select “True”. This will now show all the selected optional rules.
Rules by default
It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).
Mythras system is truly a toolkit. NOMCORSS (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) tries to gather together all the Mythras rules options from all of the Mythras supplements with sensible (perhaps opinionated) default options. Version 1.3 contains now almost 200 (well 194) rule selection one can do – the new supplements added are Lyonesse,Mythic Britain,Mythic Britain,Perceforest Logres,Waterlands,Perceforest.
There are now very many tool selections that you can do. Excel filters will be your friend – filter by category, perhaps then by topic. Remember all the edits are done on the first (Main) sheet (do not sort there). All the sorting should be done on Display sheet.
It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign. Excel is starting to be somewhat unwieldy and will need to be refactored.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).
Someone in the Discord wanted to have a stone articulated plate for a player in his campaign. Tried the Fatigue and Encumbrance Calculator on that and noticed a few flaws in the calculations that become evident at the outer edge of the world. Fixed those with 3.2 version of the calculator
Mythras Campaign Rules Setup Tool helps GMs to select and communicate rules chosen from an array of Mythras supplements. NOMCORSS is now at version 1.2 and has the options found in Shores of Korantia,Bird in the Hand,Taskan Empire,Sorandib and some of the Assabian Rites in there. There are now 120+ selectable rules with a few having more than 2 options for each.
The display sheet shows now also “default” Mythras RAW options in gray, Not in use in red and the rest in green.
NOMCORSS V1.1 (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) is expanded. It now contains more than 100 rules options scoured from Mythras RAW,Mythras Companion,Ships and Seawalls,Monster Island,Firearms,M-Space,Old Bones Setting Up Tasks,Adventures in Glorantha
It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).