Your True Friends – the Vadeli and other trustworthy news

Fonrit has long waited for the true saviours to come. Your true friends – the wise beyond ages, the beautiful, the charming, the compassionate, the witty conversationalists have arrived. The Vadeli are finally here – or at least their foreshadowing. Come trade, come dance, come talk with them, come to see and buy the loot from the far northern shores and beyond the seas, bring your gold with you – delivery will be cash only. You will not forget this occasion.

The word has come that there is a new kind of Undead around

From the jungles and savannah’s the hunters report that there have been sightings of Savanna Buffalo and Hippopotami

RQ Encounter has a tooling revamp and there now exists weapons categories for Monster Island and Mythic Britain with a full set of weapons installed as well as Mythic Britain names.

Most of the two legged denizens of Monster Island have now been retrofitted with the weapons from Monster Island weapon category and tuned a bit as well.

Bring Out Your Dead

In the honor of All Hallow’s Eve (long gone now) here are a few new and tuned Undead mostly for Glorantha.  Here are some new or more strongly tuned enemies.

The usual suspects are there – Skeletons, Mummies, Vampires, Zombies, Ghouls but there are also parties for Vivamort and Gark the Calm and a Hag or two but also some rare ones like the Skeleton of Than or even Firebrand the Flaming Skeleton. There are now Skeletons for Dream Dragons and Minotaurs but quite a few others. Careful with the Zombies as they mostly are of the variety that reproduces well.

On the party side there is also a Ghost ship, Ship of the Dead and Mummy and Zombie parties

All of the undead can now be found with the keyword Undead on the Enemies or Parties filter.

In addition to the Undead there is also a Lamia looking for more company.

http://skoll.xyz/mythras_eg/

Rq6 Encounter tuning

Several of the enemies have been tuned to follow RQ6 guidelines (not having more than 4d6 in a characteristic) – at the same time minor tuning to the abilities have been done.

Following have been tuned.

  • Gray giant
  • Crimson Bat
  • Greater Slarge Individos
  • Maslo Elephant
  • All vampires
  • Rascullu
  • Titanothere
  • Charnjibber
  • Tyrannosaurus Broo
  • Gargoyles
  • Ouori Mermen
  • Cliff Toad
  • Plesiosaur
  • Mother of Monster and her brood
  • Hag
  • Gnydron Wanderer
  • Sky Bull
  • Hoon
  • Satyr
  • Succubus
  • Possessed large tree
  • Fright
  • Dwerulan Mermen
  • Brontosaur
  • Roc
  • Catoblepas
  • Nightstalker
  • Jolanti
  • Gorps
  • Erenxi
  • Zabdamar Mermen

Force Is Strong In This One – The Guide to Glorantha has arrived

Today I received my copy of Guide to Glorantha. 12 kg’s worth of Gloranthan goodness. This is the book that we have been waiting for all these decades.  Extensive information on all of lozenge in the two volumes of Guide and 1 of maps. Additionally all of Genertela in 6 maps and all of Lozenge in 24 maps.

Attached are few pictures before sharing the loot. The Herbert’s science fiction paperback shown as a size comparison.

The Guide is just gorgeous and full of info just on the right level at multitude of aspects of Glorantha so it can be used and extended for a multitude of campaigns and scenarios. Perhaps later a small review after I have had enough time to digest all of it. The guide can be bought as PDF’s but the print version really does justice to the contents.

IMG_0140 IMG_0141 IMG_1489 IMG_1490

What does the NPC look like?

There have been cases where the enemies have looked like stereotypic characters from a hack thriller – menacing, dark hair or bald, with a shade of beard, muscular. RQ Encounter tool has now new features you can add to bring a bit of variety to the looks of your shopkeepers, bosses and barkeeps.

There are now the following features that you can add:

  • Appearance (Arms, Back, Beard, Cheeks,Chest, Chin, Ears, Fingernails, Hair Color, Hair Condition, Hair Style – Men, Hair Style – Women, Hands, Legs, Lips, Mouth, Neck, Nose, Physique, Shoulders, Skin, Skin Texture, Stomach, Teeth)
  • Physical Expressions (Visual, Voice)
  • Motivation, Malformity, Personal Secret, Compulsion, Character Oddity, Character Looks, Character Complication, Character, Attitude, Social
  • Greetings
  • Fonritan Appearance
  • Fonritan hair color
  • Lunar appearance – skin, eyes, hair
If you like to rapidly create just the looks – take a look at this and generate the looks and discard the rest of the stats
Here is a test character that has almost all of the above features
These feature tables work best if you pick for example hair color and maybe one or two other attributes as 100% random feature and pick a few/all of the rest with a very small percentage thereby creating short descriptions that can vary quite a lot.
Here is a general barkeep following that guidance.
If you want to have features for Fonritan – use Fonritan hair color but not the general one.
 Sources
  • Appearance and Physical Expressions tables based on work developed by Darren Andrews. Used with permission.
  • Character, character complication, character looks, character oddity, motivation and social feature tables were started from The Covetous Poet’s Adventure Creator and Solo GM Guidebook and are used with permission of Frank Lee

tool

Gloranthan Cult One-Pagers get PDF of all cults

PDF file of all cult files is now available by popular request. It has bookmarks to individual cults. Thanks for Barry Baker for the first round of this – now will be provided every time cults change.

Gloranthan Cult One pagers have one page reference for RQ6 for most popular Gloranthan cults – more than 130 of them.

More info on the one pagers here

Updated cults main page exists here ! Updated cult descriptions, more cults. 

Rq6 Offensive and Defensive Special Effect Charts updated

Reformatted the offensive and defensive special effect charts for better glancability. All the related special effects should now be in the same groups (Defensive – move, Defensive – criticals, Defensive – fumbles, Defensive – does not need special conditions, Defensive – needs special conditions)

Similar grouping done also for Offensive (Does not need special conditions, move, needs special condition (for example certain kind of weapon), attacker critical, defender fumble etc)

The charts can be found here:

Offensive Special Effects

Defensive Special Effects

Rest of the charts

 

Grazers are here – Cult One Pagers update

Here is the July update on the cults. Some new cults are available as one-pagers

  • Shargash
  • Ana Gor (Sorana Tor)

Four of the Grazer cults have now been fleshed out based on David Dunham’s Grazer material.

  • Yu-Kargzant
  • Hiia Swordsman
  • Henird the Leader
  • Jardan the Warrior

The cult files are here.

Updated cults main page exists here ! Updated cult descriptions, more cults. 

Gloranthan Timelines – Generational Perspective

In my campaign I have long wanted a view of Gloranthan history from a perspective of an ordinary people who might only think about just a few years back, in my father’s day, when my grandfather was young, when my great-grandfather was initiated.

At the same I wanted to see what was happening at other regions at the time. Created the database for the calendar information and wanted to share a generational perspective for the Gloranthan history.

Now your Sartarite NPC or your character can say that the Moon worshippers finally got us when my father was young. My grandfather died with the last true king of Sartar – Salinarg.  My grandfather had seen the opening of the seas and the Sun Worshippers receiving their land and starting to construct their temple.

Currently my campaign has some seafaring parts so I wanted to know when closing was in effect overall and in particular areas.

Almost all the dates and history information are compiled from the Guide, Kingdom of Sartar and the new Pavis book.

The generation is defined to be 25 years which might be a bit high for barbarian cultures but would work for civilized. The base year in the years ago is 1625. The table contains event per year for all areas, how many generations ago it happened, how many years ago it happened and whether closing was in effect at the time.

Timeline pdf is here