Umathela – Orlanthi, Sedalpists, Vadeli in the Southern Continent of Pamaltela

RQ Encounter turns to South. Lord of the Storm is strong in the coast of Pamaltela (Fonrit, Fonrit update, Vadeli) even before the arrival of Harrek. The problems with Lunar seem remote when the real problems are forest elves, Afadjanni surges and Vadeli treachery and there is even talk of  new power of Kresh in the south. Sorcery is strong in this land. Thanks for Simon Bray for the very useful background discussions that will hopefully generate even more of Umathelan and Fonritan material in the future. Here are few encounters for Umathela in RQ Encounter Generator format.

Horses are rare in Pamaltela so Horse mounted mercenaries belong to wealthy employers or elite troops.  Some remote tribes have tamed large flightless birds (known as horse claws) as mounts.

Sedalpist Sorcery Order with Apprentice, Adept, Mage and Archmage has been created.

One of the cities has its own marine corps and it has been detailed here

Various inhabitants of Umathela have been created here.

The merchant caravan and Umathelan market has Common and Rare trade goods in Umathela according to the guide. Rare is rare if it is coming relatively far or is otherwise very precious…
Vadeli magic has been updated. A new sorcery order: Vadeli Sorcery order has been created.
Many of the encounters possible in Fonrit are also likely in Umathela even though they might be more hostile situations – so the relevant encounters have been updated with the tag “Umathela”
All of the sorcerers have been updated with Special Magic Component to Shape and Unknown Magic Component. The convention is that all the sorcery orders usually teach the default Magic Components by which sorcerers can shape their spells (Combine, Duration, Magnitude, Targets, Range). The order might sometimes not teach one of the default components (or might teach it only to higher ranks of sorcerers) and might teach one of the special magic components (Ablation, Focus, Fortune, Precision, Swiftness).
When creating a sorcerer you can choose one or more of these as a random feature or as non random feature. This will give even more variety to sorcerers. All of the sorcerers I have created have now this possibility of one of the default magic components missing and one special one added.

Adventuring in Sartar – Encounters for RQ6

Here is a collection of few ready made encounters in Sartar area for Runequest 6. More can be found by going to the RQ Encounter Tool and selecting Parties with filter Sartar or selecting enemies with filter Sartar. Most if not all of the encounters from Sartar Companion by Moon Design are available. There is also a set of encounters for Apple Lane

At a village

On the road

Lunars

Walk down the memory lane – where it all began – Apple Lane – Encounters for Mythras

I still remember the first time I GM’d Runequest. It was sometime February 1981 and the scenario was Apple Lane. We had played D&D for a few years and I wanted to try something new.

It was love on first game – everything clicked – the combat – the milieu – the crunchy style, the tactics for the attackers, spells. I searched thru my garage and found my original Apple Lane set, still containing the markings of hit points going down, skill percentage changes and fallen marks.

Here are the stats for Rq6 for those who would like to try to help Gringle and Quackjohn. May your game with these create as good memories as mine did.

The young baboon troop contains

Xarban’s gang has

Added some villagers of the Apple Lane

A map for the village is nowadays available here . The Return to Apple Lane scenario there is for Heroquest and very different than the original and could be run as a follow-on to the original even.

Exigers of Pamaltela in Mythras – on the trail of Jeff Okamoto Campaign Log

I have long been fascinated by Jeff Okamoto’s campaign log of the epic Sandy Petersen campaign ranging from Pavis to Pamaltela. Years and years ago the original manuscript was on sale at Convulsion (somewhere in the 90’s) and even while fiercely trying with a friend of mine (hi Nigel) we could not get enough money together in the auction to purchase it. Luckily few years ago the manuscript became publicly available.

One of the highlights of the log was the exiger campaign. Now with some new information unearthed by Guide to Glorantha and the wonderful community at Google+ Glorantha forum I put together the exigers for Runequest 6 Encounter Generator.

Exigers are a group of fierce mountain clans in Mari Mountains in Pamaltela ruling over their Menial slaves who farm and live in the valleys while exigers trade with outsiders.

First exigers depicted here are Humakt worshippers. Very few of them actually ride horses – usually there are not enough horses to equip the men at arms. Some  tribes have ‘tamed’ mountain trolls – they gray giants in the Okamoto log.

All exiger at initiate level and higher are usually the original exigers each commanding half a dozen men at arms who usually have been flocking together to the fortresses of the exigers. Sometimes the exigers have a sorcerer with them.

Guide to Glorantha has a picture of an exiger at page 588.

Menials are slaves of the exigers who have been forbidden to use arms. They have been using staves and unarmed combat to defend themselves. Menials know of friendly shamans in the mountains – of whom the exigers are wary of.

Added also Doraddi Hair color and Appearance – Doraddi Skin to the additional feature tables and Exiger Tribes to party additional feature tables.

Sea and Chaos: These Are A Few Of My Favorite Things

Some of the more dangerous chaos things have still been missing in action for RQ Encounter Tool. Here is a gaggle – actually a Chaos Gaggle of them

They love a party so are usually always found together – to the detriment of characters who encounter them. These are based on Anaxial’s Annex version of them.

Here are some aquatic creatures for those who love adventures at sea.

In Kralorela there exist many kinds of Eastern Dragons – here is one variation of those

Aldryami forests are filled with creatures – here is one of the smallest of them

Lunar magicians can summon bodyguards – here is a relatively nasty variety of one of those that can be summoned

Return to Monster Island Completed

Went thru the Monster Island and found a few missing creatures hiding here and there.

This is the list – this should complete all the creatures presented in the Monster Island set.

Added also one old obscure one from the Pavis and Big Rubble

All the bands have now Musicals instruments which is a new additional feature

Return to Monster Island

I felt compelled to return to Monster Island with RQ Encounter Tool. Here are some of the few missing colourful creatures from the Monster Island book. Cob Hobblers are a particularly nasty end to player character career – not even to talk about the nasty Vorslurp.

Plants have had additions too in the plants additional feature

  • Deathdrip Flower
  • Moon Flower
  • Spinedragon Tree

These are visible for example in the Monster Island Daily Event

All of the Monster Island enemies have been updated to include abilities description and other tuneups. You will find these at Enemies and Parties page with filter “Monster Island”

Zombies have had some new additions as well – mostly with Delecti’s Swamp in mind

 

Plants for Glorantha – RQ Encounter Tool study

Sometimes it is good to find enemies that you can actually run away from. Plants usually cannot run after you but they might have other ways to persuade you to stay with them- sometimes forever. The generation will be done with RQ Encounter tool with the direct links below.

Perhaps you want to invoke your inner Rodin Greenbeak – here are few of the plants that he was so fond of studying. This garden has been selected from the ones who have unfriendly instincts towards moving life forms. There are thousands perhaps millions kinds of plants which bear no ill will towards the two or four legged.

Here are plants that have been seen in Prax and Tunnelled Hills but may grow in other areas as well.

Prax Daily Event contains as additional features Plants – Wastes
  • Bronze Rust
  • Bull Reeds
  • Cherry Bombs
  • Dreamweed
  • Tori’s Bane
  • Deathspine Cacti
  • Gagarth’s Gifts (Scrub Burss)
  • Gutwrack
  • Sneezeweed – Blisterweed – Blindweed
Delecti’s swamp and many other swamps contain deadly plants. Blackthorn trees have so far been seen only at Delecti’s swamp.
Monster Island Daily Event contains occasionally the swamp plants also prevalent at Delecti’s marsh. Their effects are found as additional features in category Plants – Swamp
  • Darkdart bush
  • Wailing trees
Loral Island or Monster Island has many plants for example
Kulamyu pods and Mantithorn Cacti have close relations to some plants in Wastes.
Sources for the above have been the old issues of Tales of The Reaching Moon, Tradetalk, RQ Adventures and the wonderful supplement called Monster Island.  If you know other sources for plants that you would like to see in RQ Encounter tool – inform me.

Demon Encounters for RQ6

Whereever there are sorcerors there is a pact being negotiated and usually with forces of darkness, even chaos. Wondered what you could evoke with your Evoke spell – here are few possibilities in RQ Encounter Generator.

Demons have been crafted as per Monster Island suggestions. Minor beings will have 100 characteristics points on average, skills are targeted to be on the intensity level that adepts would have. Moderate ones 150 and Major ones 200 with skills that mage’s or archmage’s intensity probably would be.

For color each demon has a chaotic feature which could also be considered a demonic feature. Demons are tough beings so had each of them to have “Undead” ability for increased resistance to weapons and they have varying natural or other armour.  All of the demons here look different and each of them might have an ability in addition to chaotic feature. This batch happens to four legged ones but there could be other shapes in future.

These are demon warriors – there are of course other kinds as well. Like mentioned in the Monster Island Elric books especially are a good source.

Demons are usually met alone with their master – a sorcerer- or in small numbers.

You can search for the demons using the tag Demon in the enemies page.

Currently there exists

Moderate and Major beings can be quite tough. It is unlikely to see demons in the earthly planes unless they are being evoked or forced to servitude by sorcerers. Here is one

Here is a party for a demon summoning sorcerer

 

 

 

 

 

RQ Encounter Tool 101 Part 2 – Creating NPC’s and Parties

Here is a visual guide how to create NPC’s with RQ Encounter Tool.

This second guide concentrates on how to create NPC’s and parties. It gives a stepwise example of creating both basic and stronger NPC’s for a barbarian campaign. The example is for Sartar and Orlanthi but would be widely applicable to most campaigns.

The user guide for finding and generating NPC’s PDF  is here

The feature recap is here.