Mythras Skill Success Calculator has been updated

The skill success calculator can handle the math for augmenting skills, difficulty grades and reduction for over 100% skill opponents. It calculates the success, criticals and fumble chances and takes into account also things like when it is hopeless to roll.

It will give you an easy table to reference for each of the difficulty grades. Just enter skill, possible augmenting skill and possible reduction and press calculate

Easy calculation with even numbers
Protagonist has skill over 100
Opponent has skill of 117

Malfois, Imps, Yelping Beast – Creatures of Perceforest Emerge from MeG

Creatures of Perceforest – a supplement playable in Mythras ruleset have now been added to MeG

You can find them with tag Perceforest. Quite a few of them would also fit any fantasy campaign or even Monster Island

Basics of MeG (Mythras Encounter Generator) can be found here with its more than 3800 encounters…

Luther Arkwright creatures emerge – MeG Goes Parallel Lines

Took a look at the two Luther Arkwright supplements for Mythras by Design Mechanism. Few of the creatures there would suit fantasy campaigns especially Monster Island so created them in Mythras Encounter Generator.

Here are the encounters

You can find them with tags “Luther Arkwright” and “Monster Island”

Here is the introduction to Mythras Encounter Generator. It currently contains more than 3800 published encounters and more than 580 parties (groups of NPCs around a single theme). There are more than 400 feature lists (for example Curse Spirit Ability, Exotic Poison, Chaotic Feature, Medieval German Name or Appearance – Hair Style etc) that can customise an encounter. Those feature lists contain almost 60000 features in them. There are also stats for 160+ weapons.

Spirits of Mythic Babylon

All of the spirit like beings for Mythic Babylon now exist at Mythras Encounter Generator

Many of them would be useful for Monster Island or any fantasy campaign with Middle Eastern flavour.

They can be found easily with tag “Mythic Babylon”

The following now exist

Previously there were published the Fallen Gods,Demons and Monsters of BabylonAlas Babylon – Creatures of Mythic Babylon Unleashed and Alas Babylon – The Sequel

In addition there now exists a new or updated version of following common beasts

The Mythras Encounter Generator is explained here

Fallen Gods, Monsters and Demons for Mythic Babylon (Mythras)

Here is an update for Mythras Encounter Generator. All of the Fallen Gods, Monsters and Demons for Mythic Babylon now exist at Mythras Encounter Generator

Many of them would be useful for Monster Island or any fantasy campaign with Middle Eastern flavour.

They can be found easily with tag “Mythic Babylon”

The following now exist

Previously there were published the Alas Babylon – Creatures of Mythic Babylon Unleashed and Alas Babylon – The Sequel

Later in the autumn I will probably tackle the spirits of Mythic Babylon.

The Mythras Encounter Generator is explained here

Updating the Mythras Spirits at MeG – part II

I updated the following spirits to follow Mythras Core rules (instead of RQ6 rules).You will find them using the search function of the MeG, I provided links here to some of them. I also updated most of the “features” providing variety for the spirits within the scope.

  • Bane Spirit – Tweaks
  • Curse Spirit – Tweaks
  • Fetch -Reworked
  • Guardian Spirit – Tweaks
  • Haunt Lesser
  • Haunt Major
  • Medicine Spirit
  • Predator Spirit Wolf Form
  • Predator Spirit Constrictor Snake
  • Predator Spirit Giant Lizard
  • Predator Spirit Vampiric Bat
  • Predator Spirit Hydra
  • Predator Spirit
  • Large Predator Spirit
  • Ancestor Spirits

Created few different kinds of ancestor spirits to replace the old ones. Balanced has spirits, spells and ancestor skills and even discorporate if intensity is enough
Spirit Guide usually has spirits and discorporation. Shamans usually has spirits only but on higher levels also discorporation. Sages have skills
Withces and spell casters have folk magic.

  • Ancestor Spirit Balanced
    Ancestor Spirit Spirit Guide
    Ancestor Spirit Shaman
    Ancestor Spirit Sage
  • Ancestor Spirit Large Balanced
    Ancestor Spirit Spirit Guide
    Ancestor Spirit Shaman
    Ancestor Spirit Spell Caster
    Ancestor Spirit Sage
  • Ancestor Spirit Grand Balanced
    Ancestor Spirit Spirit Guide
    Ancestor Spirit Shaman
    Ancestor Spirit Spell Caster
    Ancestor Spirit Sage
  • Ancestor Spirit Lesser Balanced
    Ancestor Spirit Lesser Spirit Guide
    Ancestor Spirit Lesser Shaman
    Ancestor Spirit Lesser Witch
    Ancestor Spirit Lesser Sage

I updated the Monster Island shamans to have the above instead of old ones. Each tribe has high shaman, shaman and spirit worshipper levels.

  • Kangi
  • Anguri
  • Gabari
  • Gamari
  • Ghidori
  • Kamacuriu
  • Kumongi
  • Varanri
  • Oodaki
  • Mandahi

You will also find a gaggle of spirits here.

Previous update to spirits is here

Alas Babylon – The Sequel – More Creatures of Mythic Babylon Unleashed

Now there exists a few more creatures from the Mythic Babylon in the Mythras Encounter Generator. You can find them with tag “Mythic Babylon” in the MeG

This batch contains

These could also fit nicely into a sword and sorcery campaign for example Monster Island.  You can find the previous ones for Mythic Babylon here

More Babylonian creatures will join MeG soon.

Alas Babylon – Creatures of Mythic Babylon Unleashed

Design Mechanism published a mighty tome called Mythic Babylon this summer. It contains magic system additions and everything necessary to play a role playing campaign in Babylon – of course including creatures.

I have added a few of those into the Mythras Encounter Generator so it will be as easy to generate those than any others. There are also few additional abilities for beasts – Good and Bad Omen, Melammu – a form of frightening splendour and See Ghosts. These have been added as abilities to the MeG.

I have also added tag “Mythic Babylon” for existing creatures that I have created that might be encountered in Babylon.

First batch of new creatures are

These could also fit nicely into a sword and sorcery campaign for example Monster Island.

There are already aurochs, Babylonian ostrich, Cheetah, Common Griffin, Hyena, Jackal, Lions and Wolves to fit into your Babylonian campaign.

More Babylonian creatures will join MeG soon.

Mythras Sorcery Calculator V2.5 – Mighty Sorcerers update

Sorcery Calculator has been updated to handle invocation skills up to 400% and shaping skills of up to 400. These major skills are usually available with orchestrated casting of certain sorcery schools for the invocation but might be available also for some superbly potent individuals.

This now also includes the alternate names for spells in Monster Island sorcery.

Some of the spells do not have enhanced effect beyond 120 in skill but almost all do.

Protected by minions these highest level sorcerers are truly potent opponents as they should probably also be played like the most intelligent enemies in the realm.

Skill block
Shaping components chosen
Spell Calculus

Some spell examples with the skill and shaping chosen

You can find the sorcery calculator here.

Other articles about Sorcery Calculator