Roleplaying and GM notes mostly in Gloranthan context
City Quarter Generator Visits Monster Island
City Quarter Generator at toolsfrompavis has now new option to generate High Folk City Quarters. It will create Lodges and Houses for the various Brotherhoods in the High Folk City and Chapters and Orders for the various Sorcery Orders.
For the Brotherhoods and Orders it will generate the appropriate numbers and ranks of adepts, masters, apprentices etc. For the affiliations it also provides affiliations more appropriate for High Folk city.
At the same time all non Mythic Constantinople events, features and disasters have been modified slightly to provide appropriate to them instead of only providing what MC had.
There will be additional modifications later to still fine-tune the High Folk cities a bit.
a software development leader, currently working at Elisa as Head of Software Product Development, Smart Energy Solutions. As a secondary occupation a Principal Consultant at Kohilleen Consulting - RD leadership consultancy business.
In working life
Working in large scale agile software development and architecture are close to my heart and practiced daily. Large scale here is anything involving dozens of teams working for the same release.
Continuous integration as a cornerstone of making agile development feasible and to help keep the rhythm has been in my focus for quite a bit.
In private life
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