I have been working for over a year on my own campaign tools for the campaign I play in Loral at Glorantha using Mythras. I got involved in Campaign Logger from Johnn Fourr and friends and have been building generators of all kinds for my campaign using the Campaign Logger generator tool. Most of the generators are not game system specific at all. They concentrate on Fonrit and Pamaltela but can be useful elsewhere.
I have been thinking what is the right way to expose these to those who would possibly benefit from them.
Geek Mode On
All of them are dynamic generators so require a working backend server. I decided over the weekend to try out Google Cloud App Engine and programmed a bit of Python and HTML5 with Bootstrap 4 to make this happen. Campaign Logger is the awesome engine that makes the generation happen and it is used via REST API. I will use this cloud publication engine as long as it is affordable (=free) and after that will think of something else if need be.
Geek Mode Off
The new sub site will grow in content over time hopefully as well as Mythras Encounter Generator does. Encounter Generator will continue to produce the game system specific enemies and encounters for you. The new sub site is named Notes From Pavis Tools and is accessed via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar.
The first content that I put up there are three generators.
Fonritan Background Generator
Fonritan Background generator generates Gloranthan background for player characters. Timeline is gathered from Guide to Glorantha – both the official dates and local events. Cities from all over Fonrit are on the city list. Actions what characters relatives did come from long list of personal actions. This follows the approach taken in the Gloranthan Timelines here at Notes From Pavis.
Tribal Taboos Broken
Taboos broken uses the taboos from Monster Island (one of my favourite ever supplements). Primitive tribes may have taboos and when taboos are broken they demand recompense.
Tribal Unit generator generates small combat units for primitive tribes. They give unit’s or secret society’s name, some color in the type of the unit and the unit’s commander. This is also inspired by Monster Island – place and tribe names come from there. It also gives the attributes necessary to use the units in Ships and Shieldwalls rule set so players can participate as commanders (or participants) in battles.
More generators will come later now that I have found a way to technically publish them.
I am using all of these generators from within the Campaign Logger and that is seriously useful combination – at least for certain kind of GM’s.
Please check out the new tooling via tools.notesfrompavis.com . If the link does not work – type tools.notesfrompavis.com to your browser’s search bar. and give feedback.