Mythras Imperative SRD Updates for MeG

Mythras Imperative has been released under ORC rules.

The indomitable Raleel has created SRD version of the newly released Mythras Imperative. Raleel’s version of the SRD has links to MeG and Raleel asked me to create or update few entries in MeG to match the creatures mentioned there.

Here are the updated or new ones:

You will find more about Mythras Encounter Generator here

Seasons of the Dead Arrive to MeG

Seasons of the Dead – that Apocalypse supplement for Mythras has a load of exciting encounters to meet sure to wreak havoc with your exploring party. All of them can be used readily also in fantasy roleplaying game context.

Here are a few:

You better think about the consequences before you unleash the virus ridden or wrath inflicted encounters at the explorers.

Wrath inflicted can easily destroy a party or even an island….

These aliens can make life very difficult if you let them spread.

Where is Ripley when you need her.

You will find more info about MeG – Mythras Encounter Generator here and Charts and Tables for Mythras here

Visual Offensive and Defensive Special Effects 2.0 – Hyperlinked to Special Effects Explanations

Here is a hyper linked version of Visual Offensive and Defensive Special Effects. Click on the special effect name and you get to a page where you will see a single page explains the special effect. Examples below. Both the defensive and offensive special effects are now on the same file. This file is meant for online use.

There exists separately Combat Offensive and Defensive Special effects in condensed form to print out. See Mythras Charts and Tables page. One handy way of using is to print out the mind map forms on paper and then separately the condensed format and keep it near.

Other way is to use this file here for pure online use – they contain the same information.

The main topic for this is here and you will find other useful Mythras Charts here

Special Effects And Tactics for Fighting With Stronger or Weaker Opponents

Sometimes the opponent is significantly weaker or stronger than you. Then the raw strength and size starts to matter in some of the special effects where brawn is involved as this could be considered contest of strength.

Here are the updated visual tactics

Defensive

Offensive

Fighting against a gorilla or the strongest and biggest man of the town with this ruling could now become a quite iffy position but also a new lever in tactics. The big one might rely on his strength and start to use predictable special effects that rely on their superior strength and size – the weaker and smaller one can then start using Prepare Counter in devastating ways.

Prepare Counter has these rulings from Pete and Loz:

Prepare Counter allows the user to choose ANY special effect they want. The roll doesn’t matter, but the context does. Thus it doesn’t make sense to choose Maximise Damage if you were parrying at the time. The intent behind the rule was to make the payoff for investing a SE worthwhile and potentially decisive.’

By Pete https://www.tapatalk.com/groups/designmechanism/viewtopic.php?p=21714#p21714

‘You can actually choose attacker AND defender effects. The rule specifically allows for Offensive and Defensive effects to be chosen. So yes, you could use it with Bash, but it would need the right conditions for it to be truly effective.’

Loz at Design Mechanism forums

Found several interesting articles that one can reflect for special effects

New Version of Visual Tactics of Choosing Special Effects available

Image created with Midjourney

Tactics of choosing visual effects is a one pager helping to choose the effects originally published here

Choosing offensive special effects is here and defensive special effects here.

The new version is updated with the feedback of users. There is now a blue asterisk on all the special effects that will be opposed immediately by the opponent

Offensive Special Effects
Defensive special effects

Wild Hunt, Spriggan and other Faerie Creatures Crash into Mythras Encounter Generator

Picture made with Midjourney

Last set of faerie creatures from the Bestiaire Faerique. It is a fantastic tome of monsters and encounters in the lands of Faerie made by folks at http://d100.fr/jeux/mythras/ 

Here are the missing ones:

You will find all the Faerie creatures from the Bestiare Faerique with tag: Faerie The creatures in original bestiaire have fixed character stats, I have modified them here to be more varied, so you will get a bit different creature at each generation

You will find more about Mythras Encounter Generator here

MeG Explores Fairyland Creatures

Image created with Midjourney

Few more faerie creatures from the Bestiaire Faerique .It is a fantastic tome of monsters and encounters in the lands of Faerie made by folks at http://d100.fr/jeux/mythras/ 

Duergar – The Evil Dwarf

Fachan – Fairy

Filborg – Island Giant

Filborg – Island Giant Noble

Fir darrig – The Faerie Trickster

Fomoire – Nether Demon

Gwragedd Annwn (Lake Fairy)

Jack-In-Irons – Giant

Fuath – Water Fairy

Leanan-sidhe – The Fairy Muse

The creatures in original bestiaire have fixed character stats, I have modified them here to be more varied, so you will get a bit different creature at each generation

You will find more about Mythras Encounter Generator here

Mythras Encounter Generator Fares Deeper into the Lands of Faerie

Created with Midjourney

Continuing to delve into the Bestiaire Faerique .It is a fantastic tome of monsters and encounters in the lands of Faerie made by folks at http://d100.fr/jeux/mythras/ 

Here are ten more of the creatures of the Faerie. You can find all of them with tag Faerie. The tome contains several variations of each.

Beithir – Lightning Lizard

Black Annis – Hag with Iron Claws

Capelthwaite, the Black Dog

Black Dog

Boggart – Evil Household and Swamp Spirit

Brollachan (Faerie)

Brownie (Faerie)

Buggane – Ogre of the Isles

Cailleach Bheur – The Blue Hag

Daoine sidhe – Faerie Noble

The creatures in original bestiaire have fixed character stats, I have modified them here to be varied, so you will get a bit different creature at each generation

You will find more about Mythras Encounter Generator here

Mythras Encounter Generator Makes a Trip Into Lands of Faerie

Bestiaire Faerique is a fantastic tome of monsters and encounters in the lands of Faerie made by folks at http://d100.fr/jeux/mythras/ It contains about 30 creatures from folklore, rules for faerie magic and several new creature abilities.

Here are the first few creatures from the bestiary added to Mythras Encounter Generator

Athach – the strong faerie

Aughiskey – the terrible watery horse

Banshee – the harbinger of doom

Baobhan Sith – a variation of a vampire

Barrow-Wight

The creatures in original bestiaire have fixed character stats, I have modified them here to be varied, so you will get a bit different creature at each generation

You will find more about Mythras Encounter Generator here

Bestiaries usable with Mythras (updated November 2024)

Here is a probably incomplete list of monster sources (bestiaries) usable in Mythras.

Almost any d100 game creatures can be easily dropped into Mythras with minimal or no modifications. Mythras Encounter Generator has already stats for majority of sources.

Mythras books

  • Core rulebook about 60 creatures plus and in addition large number of spirits 
  • Monster Island about 100 creatures plus and in addition spirits and walking gods 
  • Mythic Babylon 40+ creatures
  • Classic Fantasy 80+ creatures
  • Worlds United 30+ creatures (overlapping partly with above especially Monster Island)
  • Lyonesse 35+ (partly overlapping with Core rulebook)
  • Bestiaire Faerique (30+)
  • Weird of Hali (45+)
  • Book of Schemes (10)
  • Unearthed Companion (77)
  • Mythic Polynesia (10+)
  • other books have few in addition

If you can get your hands to copy of RQ6 Adventures in Glorantha 86+ creatures and spirits in addition. If not they are all in the RQ bestiaries below and statted in MeG

Legend

Things one can readily use are any d100 books with minimal mods 

  • Monsters of Legend 1 – 80+ overlapping with Mythras Core, Mongoose books and RQG Bestiary
  • Monsters of Legend 2 – 60+ – not in MeG yet

Chaosium

Any RQ or RQG book of any era for example

  • Runequest – Glorantha Bestiary 200+
  • the old Glorantha Bestiary (overlap with RQG Bestiary)
  • Gateway Bestiary
  • Anaxial’s Manifest 45+ (Jonstown Compendium)
  • Borderlands campaign (overlap with RQG Bestiary)
  • Malleus Monstrorum – 160+ – not in MeG yet. Call of Cthulhu, needs restatting to fit the power curve

Historical books – maybe hard to get:

Mongoose

  • Mongoose RQ Monsters (160) (overlap with RQG Bestiary)
  • Mongoose RQ II Monsters (145+) (overlap with RQG Bestiary and RQ Monsters)
  • Mongoose RQ Clanking City (about 10) overlaps with some of the Mongoose Monster books
  • RQ II Monster Coliseum (115-120) (overlap with RQG Bestiary and RQ Monsters)

MeG

Mythras Encounter Generator has stats for 4250+ 4500+ encounters including all of the above (except Book of Schemes, Unearthed Arcana, Mythic Polynesia, Legends 2 and Malleus Monstrorum at the moment), if something is missing it is easy to add.

In pdf only I have seen in the past

Big Damn Book of Monsters 448 pages of D&D monsters statted for BRP – which could be used in Mythras. These have no stats in MeG so far. from the blurb in it “I did, however, do my best to convert most of the critters from an old school Monster Manual I, Monster Manual II, and Fiend Folio to be playable in my favorite Roleplaying System. I did use characteristics (that I agreed with) from current sources as well, to try to maintain some consistency, but this was not always agreeable.” This book is no longer available from any source.