Close Combat Situational Modifiers For RQ6

In my quest towards perfect GM Screen for RQ6 I gathered all the close combat situational modifiers into one table. 

It now contains the usual ones (fighting in pitch black darkness, partial darkness, blinded, while prone and so on). In addition it has the shorter reach for those of you playing with Reach rules. I added also the fatigue effect on close combat skills and limitations brought by swimming, climbing or riding while fighting.  In case your players are doing a fighting retreat with the loot it contains the encumbrance modifiers as well. If for some reason the players (or even the NPC’s) need to grab a different, perhaps unfamiliar weapon to use – the table contains the modifier rules for those as well. 2016-01-31_22-21-03.png

I also updated the movement chart with colors – green for earthbound movement, blue for swimming.

The rest of the charts for RQ6 are here 

Movement Chart for RQ6

For the future chase sequences in my campaign decided to combine all the movement effects into tables that fit into a single page. I find it easier to look info from table instead of calculating it with the rules.

It contains now a table for movement rates between 1 and 14, effect of athletics on the speed when walking, running or sprinting. It also has a table for the common modifiers for movement like encumbrance, armor and fatigue.  It has also the effects on ranged combat.

Here are the tables as PDF.

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I also added similar tables for swimming.

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Other useful tables exist for Combat Special Effects, Healing and Wounds, Diminish spell effects, weapons and shields & Criticals and difficulty grade effects on rolls.

 

 

Spotlight Cards for RQ

Read an interesting article at Dread Unicorn site about spotlight cards and hipster PDA as a player reference for GM.  The idea is to help GM to remember to let each player shine at the spotlight in the game. This can be especially problematic with larger groups at play same time. The spotlight card method gathers rough information about each player and their aspirations to an index card and at the bottom  of the card ask the question: “has the player been in spotlight already”. At the start of the game session you pick a card and make sure that person gets her spotlight in some way. You may have prepared for this beforehand already. After the spotlight moment you move the players index card to the bottom of the stack and go for next player making sure that during the session everybody gets their chance. On that page there are spotlight cards for several game systems.

I thought this was an intriguing and try to combine it here with having some reference information about the player in one card which I have been thinking about how to do for some time. Here is an example (not of any of my gamers…)

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The card contains information that might be useful for GM overall.

The proficiency is marked as in Monster Island supplement – as a rough measure: Elite would mean between 71-90% and Cannonfodder 30 or below. Proficiency progresses downwards from Elite-Veteran-Seasoned-Green-Cannonfodder. The color coding helps to see at a glance the levels: blues are elites, green is seasoned, red color is cannonfodder or green proficiency. The colors give the GM a quick indication what should be the level of challenge to come up with and what might be the weak or strong areas.

All of the spotlight cards for my players sit in my Evernote with a combined card as a shortcut that has links to all of the individual cards. I might also print out these as index cards.

I will experiment with this for awhile and will return to the subject.

Weapons of RQ6

Compiled here all my weapons related posts into a single page.

Here is an update to Gloranthan and Eastern Weapons  for RQ6 that has current understanding how lunar, dwarves, elves, dragonewts and easterners weapons work in RQ6.

Brief chart for shields, passive blocking from RQ6, AiG, Mythic Britain and Monster Island

Here are some pictures of the Gloranthan weapons

Here is a new pinterest page picturing the eastern weapons.

Most awesome gallery of ancient and medieval amor and weaponry available very neatly catalogued

It is in Pinterest – there are boards for most anything imaginable from ancient amor to vikings amor to early medieval. Here is the link to main page “https://www.pinterest.com/magnusbarbadus/”

Sometimes you might wonder what do the weapons the natives are using look like. I gathered here a small board showing an example of all the weapons listed in Monster Island supplement I could find.These are good as primitive weapons.

Rest of the charts are available here

RQ6 Chart Setup Example

Here is an example how to setup the charts that I have created to a folder for easy reference. The order has been created on a likely reference order that people usually would need the charts. Everything that is likely to be referenced at the same time is put on the same spread – so when you open the page you see for example all offensive special effects at the same time.

The charts are available here except for the situational modifiers chart currently.

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First page: Combat Flow chart
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Second page: Difficulty Grade Chart and Situational Modifiers
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Third page: Offensive Special Effects
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Fourth page: Defensive Special Effects
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Fifth page: Healing, Poison and Wounds
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Sixth page: Weapons and Shields

Gloranthan and Eastern Weapons update for RQ6

Here is an update to Gloranthan and Eastern Weapons charts for RQ6. It contains new formatting and some new weapons for Gloranthan (Lunar and Fonritian weapons).

Here are the Shields for RQ6 and AiG. Updated Gloranthan weapons and shields have been incorporated to RQ Encounter Generator. 

Here is a new pinterest page picturing the eastern weapons.

Rest of the charts are available here

Visual Guides for Ancient Weaponry

Just a really brief note on ancient weaponry. Show – don’t tell – that will bring the stories alive. If you have always wondered what the ancient amor or weapons really look like  – Enrique has the most awesome gallery of ancient and medieval amor and weaponry available very neatly catalogued

It is in Pinterest – there are boards for most anything imaginable from ancient amor to vikings amor to early medieval. Here is the link to main page “https://www.pinterest.com/magnusbarbadus/”

Here are my Monster Island weapons

Here is some charts and info on shields in RQ6