Questing for ultimate GM Screen for RQ6: Ranged Combat Situational Modifiers

In my search for ultimate GM screen for RQ6 I gathered together the ranged combat modifiers into one pager. The pdf exists here

Ranged Combat Situational Modifiers

Other charts that might be useful for GM Screen are here

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Name Hannu Kokko Profession a software development leader, currently working at Elisa as Head of Software Product Development, Smart Energy Solutions. As a secondary occupation a Principal Consultant at Kohilleen Consulting - RD leadership consultancy business. In working life Working in large scale agile software development and architecture are close to my heart and practiced daily. Large scale here is anything involving dozens of teams working for the same release. Continuous integration as a cornerstone of making agile development feasible and to help keep the rhythm has been in my focus for quite a bit. In private life I enjoy photography and seeing new places and cultures.

3 thoughts on “Questing for ultimate GM Screen for RQ6: Ranged Combat Situational Modifiers”

  1. Since the forum won’t let me reply to your post at I’d still really like to hear how it’s going, 5 months on.
    I admit, with RQ6 I’m deeply torn. Wanted to very much like the rules, I believe they are RQ’s best hope for modern-day success, and I think they have some great, great ideas/mechanics, but …. I just kept running into stuff that mechanically bothered me. In the last ‘gasp’ of my RQ6 effort before we drifted back to RQ3, I’d come up with a 2-page set of houserules that made it close to what I’d wanted. I’d be curious if you’ve developed more?


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