RQ6 GM Screen Update: Offensive and Defensive Special Effects

Here is a quick update on my path towards a RQ6 GM Screen. Herein are portrait versions of Offensive and Defensive Special Effects.

For laziness sake created also Difficulty Grade table.

Here are the rest of the charts for RQ6 – including Healing and Wounds, Shields and Weapon tables.

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hkokko

Name Hannu Kokko In private life I enjoy roleplaying games, photography and seeing new places and cultures. Retired from working life. In working life While there worked with large scale agile software development and architecture close to my heart and practiced daily. Large scale here is anything involving up to dozens of teams working for the same release. Continuous integration as a cornerstone of making agile development feasible and to help keep the rhythm has been in my focus for quite a bit My latest job before retiring was working as a software development leader, at Elisa as CTO, Smart Energy Solutions. As a secondary occupation a Principal Consultant at Kohilleen Consulting - RD leadership consultancy business. In private life I enjoy roleplaying games, photography and seeing new places and cultures.

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