There was unexpectedly high invoice from cloud provider. Need to find a new hosting service that is more predictable and for that while the service will be down – hopefully only for few days.
Mythras Character Skill Designer supports now Roll20 and helps select Combat Styles
The Mythras Character Skill Designer (CSD) (Tools.notesfrompavis.com now makes it easy to create Mythras characters skills and export them to Roll20 and Excel.
Mark your character stats on the screen and start selecting the options.
Currently CSD supports the Mythras Core in creating the skills. Select your culture and career from the choices. After that you can select professional skills (3 for culture and 3 for career and 1 hobby skill). This can now be exported to excel or json for further work. From the excel you can copy by hand the skills and values to your normal character sheet wherever that is.
You can select the json export file contents and open roll20 and add a new character with Mythras character sheet and copy paste (=import) the json content there.This will create a character sheet with these skills and with some tweaking you are ready to play.

You can now also check what weapons and combat traits you would like to have from a set of combat styles from various sources. After selecting the primary source – select the area and then select the combat style from available
For example you could select as primary sources Shores of Korantia, Campaigns and Mythras, then select area Campaigns – From there you can select Hammer of the Beast. Which shows as weapons Ball & Chain, Great Hammer and Barbed Javelin with trait Batter Down. Currently only a list of combat style contents is shown, no skill or weapon stats are shown. The names and categorisations might be enhanced in the future and there might be additional combat styles. These combat styles might be used as is or used as inspiration for creating your own.
The combat styles will currently be copied also to Excel.
Mythras Character Skill Designer Makes Exploring Character Options and Creating Characters Easier
There is a new tool in early beta at http://tools.notesfrompavis.com/
If you want to design characters relatively quickly Character Skill Designer is there for you to help with the skills part. It (currently) helps to create cultures and careers from the Mythras Core.
It gives the player quick way to design the skill set. In Mythras RAW there is a set of standard and professional skills available per culture and career. Each culture also has different careers available.
So enter the characteristics (Str, Siz, Con etc…) in the tool
So for example if your player has dreamed of being a Nomad Diabolist from Northern Wastes CSD lets him pick Nomad as the culture, Diabolist as a profession. After this tool let’s you select the right amount of professional cultural and career skills (which is max 3).
Next it let’s you see all the skills (including the standard skills that were not available with the culture/profession). The CSD calculates the base percentages for the skills and let’s you sort them by skill% to see how the skills fit players view and where to add cultural or career points.
The skill template has a note for each skill about whether you can use cultural or career points or whether it is just standard. When you are satisfied with the skill combination you can download that as a CSV file.
This will be developed further. There might be some bugs in the combinations, feedback welcome

New tool – Mythras Encounter Generator JSON UI for Roll20 and Campaign Logger Generator update
Mythras Encounter Generator is a tool for generating countless number of NPCs and Enemies to help out the GM and usually oppose the players. It is easy to use and generates either on screen, PDF or PNG format encounters.
But there are other format needs and so far they have been served by building perhaps a bit cryptic URL to generate the JSON. The spell has been cast. By popular request (thanks Bilharzia and others at Discord) there is now a user interface for those who need the JSON format from Mythras Encounter Generator.
Mythras Encounter Generator JSON
This can be useful for those who want to copy the generated enemy to other places for example Roll20.
Select from the left Mythras Encounter Generator JSON and you will after a short while see the below screen.
- Select the tag you want
- Within the tag you can search for the name of the enemy if you want.
- Select the number of enemies (remember Roll20 wants to have only 1 at the time)
- Select the enemy.
- Select from the automatically generated list the small blue icon to copy the JSON to clipboard.
Paste the content to program you want for example Roll20.
Tool is available here at tools.notesfrompavis.com

Previously this was only available for those who figured out how to use this with URL format
Gloranthan and Mythras Color
At the same time the tools.notesfrompavis.com generators got a new interface.

It still contains all the generators
- City Bad Night Encounter Seed Generator
- Coin Stash Glorantha
- Random place and region names
- Fonritan Background
- Fonritan Person
- Fonritan Female Person
- Maslo Agimori
- Monster Island Tribal Taboos Broken
- Orlanthi names
- Savage names
- Poisons for Mythras
- Port Today
- Fonritan Rumors
- Sartar Background
- Gloranthan Ships for ships and Shieldwalls
- Fonritan Town rumour generator
- Tribal Combat Units for ships and Shieldwalls
- Tropical Diseases
- Vadeli person
Mythras Combat Style Traits Encyclopedia V1.2 and Combat Style Cards for Korantia available
The directory based combat style cards have been replaced by Combat Style Card Encyclopaedia
Updated the Mythras Combat Style traits with some of the ones I found in Shores of Korantia.
Added couple of combat style cards for Armies and Enemies of Dragon Pass and all of the ones I found in Shores of Korantia, a Thennla Mythras Source book. there are also a few made for a sword and sorcery type of campaign into folder called Black Isle.
Combat Style Cards for Black Isle are:
- Pirate Brawl
- Water Dancer
- Street Fighter
Combat Style Cards for Korantia are:
- Barbarian Levy
- Citizen Militia
- Citizen Cavalry
- Ashkorite Pikeman
- Citizen Infantry
- Targeteer Light Infantry
- Paladin
- Agissene Infantry
- Thennalt Warrior
- Cloak and Dagger
- Duelist
- Knife Fighting
- Hunter
- Archery
- Marksman
- Slinger
- Maul
- Sidearm
- Swordsman
- Earth’s Champion
- Reaver
- Jekkarene Skirmisher
- Guardian
- Jekkarene Marine
- Swashbuckler
Here is the duelist combat style card as an example.

The encyclopedia file is here and the combat style cards are in a directory here
You can find more about combat style cards here and encyclopedia here
Tactics of selecting combat special effects in Mythras – a result based visualisation
Special effects are one of the best features in Mythras. They can make the fights cinematic and their right use tactically can make you win.
Ulgar the Quick (PC character): I hit the thug and he did not parry – I want to get rid of the opponent’s weapon – what options do I have.
GM: Ushgar the Rabid (PC character) failed to hit and the Ilyan the Constable parried. I want to force Ushgar to do something – what options do I have.
Mongo the Mighty (PC character) : Mongo smashed and the puny opponent failed to parry. I want to hurt the opponent – what options do I have.
Here is a result based approach in mind map form for both defensive and offensive special effects. This should help in getting players (and the GM) to find quickly what special effects to use based on what the winner wants to achieve on his special effect.


You can find pdf of the offensive special effects here and defensive ones here. The visuals have been updated
Latest versions of links are always in Mythras Charts and Tables page.
Notes from Pavis – Grand Index and Overview of All Posts – Mythras, Glorantha
Main page
- Combat Flow Chart and Quick Reference for Mythras
- Gloranthan Cult Onepagers – Main page
- Mythras Charts and Tables
- Mythras Encounter Tool – feature recap for busy GMs
Character Generation
- Encumbrance Calculator and Equipment List for Mythras
- Encyclopedia of Mythras Combat Style Traits updated
- Esrolia,Balazar and Hsunchen – Civilization vs Primitives – Pregenerated Characters
- Fonrit Background and Culture for Players
- Gloranthan Cult One Pagers Personality and Rune update
- Gloranthan Cults One-pagers – 2019 Edition
- Gloranthan Cults One-pagers – 2019 Personality Changes, New Friends and Foes and New Mindsets – Compatibility Edition
- Larger Variety of Pregenerated Characters for Esrolia and Sartar
- Link Your Gloranthan Character with Gloranthan History
- Match Made in Heaven – Who are your Friends or Enemies – Gloranthan One Pagers meet Compatibility Chart
- Meaning of Runes, Rune Associations in Gloranthan Cult One Pagers
- More Pregenerated (or even Degenerate) Characters for Mythic Rome for Mythras
- Pregenerated Characters for Fonrit for Mythras
- Pregenerated Characters for Mythic Rome (Mythras)
- Pregenerated Characters for Mythras – Barbarians, City Priests and Thieves
- Pregenerated Characters for Mythras – Nomad Herders and Warriors in Prax and Elsewhere
- Pregenerated Characters for One Off Mythras Scenarios – Standard Barbarians
- Pregenerated Characters for Pavis
- Pregenerated Gladiators, Usurers, Priests and Sorcerors for Mythic Rome in Mythras
- So What Did Your Family Really Do in the History of Dragon Pass – Additional Glorantha Background Creation
- Something Bigger At Harvest Time – Sacrifices in Gloranthan One Pagers
- What Did I, My Parents and Grandparents And Siblings Do Before Hero Wars started
GM tips
- GM Tool tips : Music and sounds
- Game Night supported by Mythras Encounter tool
- Guest post: Starting a Glorantha RQ6 Campaign before AiG – another view
- Mythras Encounter Tool – feature recap for busy GMs
- Pregenerated Characters for One Off Mythras Scenarios – Standard Barbarians
- Runequest 6 and resources
- Spotlight Cards for RQ
- Starting a Glorantha RQ6 campaign (before Adventures in Glorantha)
- What does the NPC look like?
Gallery
Glorantha
- Adventures in Glorantha Preview (RQ6) First Look
- Adventures in Glorantha Take 2: RQ Encounter Generator Previews All The World’s Monsters
- Adventures in Glorantha Take 3: Gloranthan Cult Onepagers Come for AiG
- Adventures in Glorantha Take 4: Spirit Societies
- Adventuring in Sartar – Encounters for RQ6
- Back to the Roots – Returning to Snakepipe Hollow
- Bring Out Your Dead
- Burayha Xolani – Fonritan healer god
- Chaos Special – There Are Broos Everywhere
- Combat Style Cards for Mythras
- Daimons Are Forever – or return to Anaxial’s Roster – again
- Day of the Undead in Delecti’s Upland Marsh and some additional enemies
- Encounter Generator Returns to Anaxial’s Annex
- Encounter Update – sorcerers,Gloranthan Ghouls, Insects and Umathela pregens
- Esrolia,Balazar and Hsunchen – Civilization vs Primitives – Pregenerated Characters
- Exigers of Pamaltela in Mythras – on the trail of Jeff Okamoto Campaign Log
- First encounter from the Adventures in Glorantha
- Fonrit Background and Culture for Players
- Fonritan update
- Fonritan update
- Force Is Strong In This One – The Guide to Glorantha has arrived
- Glimpses of Count Felagga’s Mystic Menagerie – Chaos and Creatures From Distant Lands
- Gloranthan Cult One Pager Pantheon Summaries
- Gloranthan Cult One Pagers – Cult of Yara Aranis and Solar Update
- Gloranthan Cult One Pagers – New Cults
- Gloranthan Cult One Pagers – Renewed Main page
- Gloranthan Cult One Pagers – Take Four
- Gloranthan Cult One Pagers – Take Three
- Gloranthan Cult One Pagers Personality and Rune update
- Gloranthan Cult One Pagers for Mythras
- Gloranthan Cult One Pagers for Mythras – Take Two
- Gloranthan Cult One-Pagers for RQ6 Get Compressed
- Gloranthan Cult One-Pagers get PDF of all cults
- Gloranthan Cult Onepagers – Main page
- Gloranthan Cults One Pagers for RQ6 Extended
- Gloranthan Cults One-pagers – 2019 Edition
- Gloranthan Cults One-pagers – 2019 Personality Changes, New Friends and Foes and New Mindsets – Compatibility Edition
- Gloranthan Holy Days Calendar and Cult One Pagers
- Gloranthan Sources for Theist Miracles in Mythras
- Gloranthan Timeline – Single View
- Gloranthan Timelines – Generational Perspective
- Gloranthan Timelines – Generational update
- Gloranthan and Eastern Weapons update for RQ6
- Grazers are here – Cult One Pagers update
- Greetings from Gloranthan cultures
- Guest Post: Back Under the Glowline
- Guest Post: How To Start Playing in Glorantha
- Guest post: Starting a Glorantha RQ6 Campaign before AiG – another view
- Horoscope Personality Traits for Gloranthan Cults
- Images from Prax
- Larger Variety of Pregenerated Characters for Esrolia and Sartar
- Link Your Gloranthan Character with Gloranthan History
- Lunars have Adventures in Glorantha
- Match Made in Heaven – Who are your Friends or Enemies – Gloranthan One Pagers meet Compatibility Chart
- Meaning of Runes, Rune Associations in Gloranthan Cult One Pagers
- More Sea Monsters of Glorantha
- Mostali Repairs The World Machine
- Mythras Encounter Tool – feature recap for busy GMs
- Nasty – Check. Chaotic – Check. Dorastor – Check. TPK – Check.
- Obviously Unbalanced Chaos in Dorastor
- Opening the Doors of the Anaxial’s Ark – hundreds of beasts escape
- Plants for Glorantha – RQ Encounter Tool study
- Pregenerated Characters for Fonrit for Mythras
- RQ Encounter – Cult Update May 3
- RQ Encounter – Cult Update for May 1
- RQ Encounter Generator – October news
- RQ Encounter Generator Creates Lycanthropes in Glorantha
- RQ Encounter Generator: Cult update
- RQ Encounter Tool – Pamaltelan Special
- RQ Encounter and Notes From Pavis futures
- RQ Encounters – Prax meets Cult One-pagers
- RQ6 Encounter Generator
- RQ6 Encounter Generator – April News (aka Fonrit special)
- Return to Glorantha
- Return to Griffin Mountain and Balazar
- Sartar cattle
- Sea Monsters of Glorantha – Brief Overview
- So What Did Your Family Really Do in the History of Dragon Pass – Additional Glorantha Background Creation
- Something Bigger At Harvest Time – Sacrifices in Gloranthan One Pagers
- Spirits in The Night – Beast, Darkness, Death, Chaos and Mastery Spirits in AiG
- Starting a Glorantha RQ6 campaign (before Adventures in Glorantha)
- The Sea, The Sea – Gloranthan Ships for RQ6
- Timinits and Nymphs – RQ Encounter Finds Some Odd Couples
- To see the Monster Island and die – Monstropedia of Loral
- Trade and Markets in Glorantha
- Update on Adventures in Glorantha Take 4: Spirit Societies
- Uz of Shadows Dance – Trollball and Other Troll Pursuits from Dagori Inkarth
- Walk down the memory lane – where it all began – Apple Lane – Encounters for Mythras
- What Did I, My Parents and Grandparents And Siblings Do Before Hero Wars started
- Who says Dorastor has all the fun – join the Cwim’ming party
- Your True Friends – the Vadeli and other trustworthy news
Glorantha – AiG
- Adventures in Glorantha Preview (RQ6) First Look
- Adventures in Glorantha Take 2: RQ Encounter Generator Previews All The World’s Monsters
- Adventures in Glorantha Take 3: Gloranthan Cult Onepagers Come for AiG
- Adventures in Glorantha Take 4: Spirit Societies
- First encounter from the Adventures in Glorantha
- Lunars have Adventures in Glorantha
- Some forgotten beasties from AiG, Mythic Constantinople and Monster Island
- Spirits in The Night – Beast, Darkness, Death, Chaos and Mastery Spirits in AiG
- Timinits and Nymphs – RQ Encounter Finds Some Odd Couples
- Update on Adventures in Glorantha Take 4: Spirit Societies
Glorantha – Cult
- Adventures in Glorantha Take 4: Spirit Societies
- Burayha Xolani – Fonritan healer god
- Fonritan update
- Fonritan update
- Gloranthan Cult One Pager Pantheon Summaries
- Gloranthan Cult One Pagers – Cult of Yara Aranis and Solar Update
- Gloranthan Cult One Pagers – New Cults
- Gloranthan Cult One Pagers – Renewed Main page
- Gloranthan Cult One Pagers – Take Four
- Gloranthan Cult One Pagers – Take Three
- Gloranthan Cult One Pagers Personality and Rune update
- Gloranthan Cult One Pagers for Mythras
- Gloranthan Cult One Pagers for Mythras – Take Two
- Gloranthan Cult One-Pagers for RQ6 Get Compressed
- Gloranthan Cult One-Pagers get PDF of all cults
- Gloranthan Cult Onepagers – Main page
- Gloranthan Cults One Pagers for RQ6 Extended
- Gloranthan Cults One-pagers – 2019 Edition
- Gloranthan Cults One-pagers – 2019 Personality Changes, New Friends and Foes and New Mindsets – Compatibility Edition
- Gloranthan Holy Days Calendar and Cult One Pagers
- Gloranthan Sources for Theist Miracles in Mythras
- Grazers are here – Cult One Pagers update
- Horoscope Personality Traits for Gloranthan Cults
- Match Made in Heaven – Who are your Friends or Enemies – Gloranthan One Pagers meet Compatibility Chart
- Meaning of Runes, Rune Associations in Gloranthan Cult One Pagers
- RQ Encounter – Cult Update May 3
- RQ Encounter – Cult Update for May 1
- RQ Encounter Generator: Cult update
- RQ6 Encounter Generator – April News (aka Fonrit special)
- Something Bigger At Harvest Time – Sacrifices in Gloranthan One Pagers
- Update on Adventures in Glorantha Take 4: Spirit Societies
Glorantha – Fonrit
- Burayha Xolani – Fonritan healer god
- Combat Style Cards for Mythras
- Exigers of Pamaltela in Mythras – on the trail of Jeff Okamoto Campaign Log
- Fonrit Background and Culture for Players
- Fonritan update
- Fonritan update
- Gloranthan Cult One Pagers – Take Four
- Gloranthan Cult One Pagers – Take Three
- It was a very bad night in the port at Fonrit…
- Pregenerated Characters for Fonrit for Mythras
- RQ Encounter Generator: Cult update
- RQ6 Encounter Generator – April News (aka Fonrit special)
- Sailing to Fonrit to find stash of Gloranthan silver and gold coins…
- Spirits in a Material World (Djinn special)
- The Sea, The Sea – Gloranthan Ships for RQ6
- To see the Monster Island and die – Monstropedia of Loral
- Umathela – Orlanthi, Sedalpists, Vadeli in the Southern Continent of Pamaltela
Glorantha – Starting a Gloranthan Campaign
- Adventures in Glorantha Preview (RQ6) First Look
- Adventures in Glorantha Take 2: RQ Encounter Generator Previews All The World’s Monsters
- Adventures in Glorantha Take 3: Gloranthan Cult Onepagers Come for AiG
- Force Is Strong In This One – The Guide to Glorantha has arrived
- Gloranthan Timelines – Generational Perspective
- Guest Post: Back Under the Glowline
- Guest Post: How To Start Playing in Glorantha
- Guest post: Starting a Glorantha RQ6 Campaign before AiG – another view
- Starting a Glorantha RQ6 campaign (before Adventures in Glorantha)
- Walk down the memory lane – where it all began – Apple Lane – Encounters for Mythras
Glorantha – Umathela
- Encounter Update – sorcerers,Gloranthan Ghouls, Insects and Umathela pregens
- Umathela – Orlanthi, Sedalpists, Vadeli in the Southern Continent of Pamaltela
Images
Mass Combat
Monster Island
- Down On Your Luck in Monster Island – Law, Order and Hapless Explorers
- Monster Island Weapons
- RQ Encounter Generator Creates Lycanthropes in Glorantha
- Return to Monster Island
- Return to Monster Island Completed
- Serpent Folk Brotherhoods of Monster Island
- To see the Monster Island and die – Monstropedia of Loral
Mythras Encounter Generator
- 2500 Encounter Templates – Demons, Nightgaunts, Undead,Foxwomen and Sea Wolves
- Adventures in Glorantha Take 2: RQ Encounter Generator Previews All The World’s Monsters
- Adventuring in Sartar – Encounters for RQ6
- Back to the Roots – Returning to Snakepipe Hollow
- Bring Out Your Dead
- Chaos Special – There Are Broos Everywhere
- Classic Fantasy -Old School Monsters
- Classic Fantasy Monsters for Mythras With Some Blood Tide Welling In
- Daimons Are Forever – Sky Warriors, Flamingoes and Dog People
- Daimons Are Forever – or return to Anaxial’s Roster – again
- Day of the Undead in Delecti’s Upland Marsh and some additional enemies
- Demon Encounters for RQ6
- Down On Your Luck in Monster Island – Law, Order and Hapless Explorers
- Encounter Generator Returns to Anaxial’s Annex
- Encounter Update – sorcerers,Gloranthan Ghouls, Insects and Umathela pregens
- Exigers of Pamaltela in Mythras – on the trail of Jeff Okamoto Campaign Log
- First encounter from the Adventures in Glorantha
- Game Night supported by Mythras Encounter tool
- Glimpses of Count Felagga’s Mystic Menagerie – Chaos and Creatures From Distant Lands
- Lunars have Adventures in Glorantha
- More Sea Monsters of Glorantha
- Morituri Te Salutant – Gladiators in RQ6 and Glorantha
- Mostali Repairs The World Machine
- Mythras Encounter Tool – feature recap for busy GMs
- Mythras Encounter Tool 101 – generating encounters guide
- Nasty – Check. Chaotic – Check. Dorastor – Check. TPK – Check.
- Obviously Unbalanced Chaos in Dorastor
- Opening the Doors of the Anaxial’s Ark – hundreds of beasts escape
- Plants for Glorantha – RQ Encounter Tool study
- Pregenerated Characters for One Off Mythras Scenarios – Standard Barbarians
- RQ Encounter – Cult Update May 3
- RQ Encounter – Cult Update for May 1
- RQ Encounter Generator – October news
- RQ Encounter Generator reaches 1900: RQ6 Monsters all covered, Pamaltela and City Gangs
- RQ Encounter Tool – Pamaltelan Special
- RQ Encounter Tool 101 Part 2 – Creating NPC’s and Parties
- RQ Encounter and Notes From Pavis futures
- RQ Encounter goes to town to check out the taverns and bars
- RQ Encounters – Prax meets Cult One-pagers
- RQ6 Encounter Generator
- RQ6 Encounter Generator – April News (aka Fonrit special)
- Return to Griffin Mountain and Balazar
- Return to Monster Island
- Return to Monster Island Completed
- Rq6 Encounter tuning
- Sea Monsters of Glorantha – Brief Overview
- Sea and Chaos: These Are A Few Of My Favorite Things
- Serpent Folk Brotherhoods of Monster Island
- So you want to generate RQ Encounters for RQ6 but do not want them to be in Glorantha
- Some forgotten beasties from AiG, Mythic Constantinople and Monster Island
- Spirits in The Night – Beast, Darkness, Death, Chaos and Mastery Spirits in AiG
- Spirits in a Material World (Djinn special)
- Timinits and Nymphs – RQ Encounter Finds Some Odd Couples
- To see the Monster Island and die – Monstropedia of Loral
- Umathela – Orlanthi, Sedalpists, Vadeli in the Southern Continent of Pamaltela
- Uz of Shadows Dance – Trollball and Other Troll Pursuits from Dagori Inkarth
- Walk down the memory lane – where it all began – Apple Lane – Encounters for Mythras
- What does the NPC look like?
- Who says Dorastor has all the fun – join the Cwim’ming party
- Your True Friends – the Vadeli and other trustworthy news
Pregen
- Esrolia,Balazar and Hsunchen – Civilization vs Primitives – Pregenerated Characters
- Larger Variety of Pregenerated Characters for Esrolia and Sartar
- More Pregenerated (or even Degenerate) Characters for Mythic Rome for Mythras
- Pregenerated Characters for Mythic Rome (Mythras)
- Pregenerated Characters for Mythras – Barbarians, City Priests and Thieves
- Pregenerated Characters for Mythras – Nomad Herders and Warriors in Prax and Elsewhere
- Pregenerated Characters for One Off Mythras Scenarios – Standard Barbarians
- Pregenerated Characters for Pavis
- Pregenerated Gladiators, Usurers, Priests and Sorcerors for Mythic Rome in Mythras
Rules
- Combat Flow Chart and Quick Reference for Mythras
- Crunch Mode in Mythras – Combat Effects of Weapon / Shield Sizes and Reach
- Narrow Spaces and Fighting in Mythras
Sea
- More Sea Monsters of Glorantha
- Sea Monsters of Glorantha – Brief Overview
- Sea and Chaos: These Are A Few Of My Favorite Things
- So You Want to Command A Pirate Fleet
- The Sea, The Sea – Gloranthan Ships for RQ6
Tools
- Classic Fantasy Monsters for Mythras With Some Blood Tide Welling In
- Close Combat Situational Modifiers For RQ6
- Combat Flow Chart and Quick Reference for Mythras
- Combat Flow for Runequest 6
- Combat Special Effects – Mythras Update
- Combat Special Effects updated for Mythras Full Edition
- Combat Style Cards for Mythras
- Crunch Mode in Mythras – Combat Effects of Weapon / Shield Sizes and Reach
- Demon Encounters for RQ6
- Encumbrance Calculator and Equipment List for Mythras
- Encyclopedia of Mythras Combat Style Traits
- Encyclopedia of Mythras Combat Style Traits updated
- Exigers of Pamaltela in Mythras – on the trail of Jeff Okamoto Campaign Log
- GM Tool tips : Music and sounds
- Game Night supported by Mythras Encounter tool
- Gloranthan Cult One-Pagers get PDF of all cults
- Gloranthan Cult Onepagers – Main page
- Gloranthan Sources for Theist Miracles in Mythras
- Gloranthan Timelines – Generational Perspective
- Gloranthan Timelines – Generational update
- Gloranthan and Eastern Weapons update for RQ6
- Guest post: Starting a Glorantha RQ6 Campaign before AiG – another view
- Healing Charts Refined for Mythras
- It was a very bad night in the port at Fonrit…
- Link Your Gloranthan Character with Gloranthan History
- Major announcement – new kind of tools for GM’s from Notes From Pavis
- Mini charts for Mythras
- Monster Island Weapons
- Morituri Te Salutant – Gladiators in RQ6 and Glorantha
- Movement Chart for RQ6
- Mythras (and old RQ6) Magic Situational Modifiers
- Mythras Charts and Tables
- Mythras Encounter Tool – feature recap for busy GMs
- Mythras Encounter Tool 101 – generating encounters guide
- Pregenerated Characters for One Off Mythras Scenarios – Standard Barbarians
- Questing for ultimate GM Screen for RQ6: Ranged Combat Situational Modifiers
- RQ Encounter Generator reaches 1900: RQ6 Monsters all covered, Pamaltela and City Gangs
- RQ Encounter Tool 101 Part 2 – Creating NPC’s and Parties
- RQ6 Chart Setup Example
- RQ6 GM Screen Update: Offensive and Defensive Special Effects
- Rq6 Offensive and Defensive Special Effect Charts updated
- Runequest 6 and resources
- Sailing to Fonrit to find stash of Gloranthan silver and gold coins…
- Sea and Chaos: These Are A Few Of My Favorite Things
- Shields in RQ6
- So What Did Your Family Really Do in the History of Dragon Pass – Additional Glorantha Background Creation
- So you want to generate RQ Encounters for RQ6 but do not want them to be in Glorantha
- Sorcery Grimoire for a Traditional Sorcery School in Mythras
- Sorcery Tool for Mythras (and friends)
- Sorcery Tool for Mythras (and friends) updated
- Spotlight Cards for RQ
- Starting a Glorantha RQ6 campaign (before Adventures in Glorantha)
- The Sea, The Sea – Gloranthan Ships for RQ6
- Trade and Markets in Glorantha
- Umathela – Orlanthi, Sedalpists, Vadeli in the Southern Continent of Pamaltela
- Updated Charts for Mythras – Spirit Combat as new chart
- Visual Guides for Ancient Weaponry
- Walk down the memory lane – where it all began – Apple Lane – Encounters for Mythras
- Weapons of RQ6
- What Did I, My Parents and Grandparents And Siblings Do Before Hero Wars started
- What does the NPC look like?
images
xDefault
- 2015 in review
- 2500 Encounter Templates – Demons, Nightgaunts, Undead,Foxwomen and Sea Wolves
- Adventures in Glorantha Preview (RQ6) First Look
- Adventures in Glorantha Take 2: RQ Encounter Generator Previews All The World’s Monsters
- Adventures in Glorantha Take 3: Gloranthan Cult Onepagers Come for AiG
- Adventures in Glorantha Take 4: Spirit Societies
- Adventuring in Sartar – Encounters for RQ6
- Anaxial Annex
- Back to the Roots – Returning to Snakepipe Hollow
- Bring Out Your Dead
- Burayha Xolani – Fonritan healer god
- Chaos Special – There Are Broos Everywhere
- Classic Fantasy -Old School Monsters
- Classic Fantasy Monsters for Mythras With Some Blood Tide Welling In
- Close Combat Situational Modifiers For RQ6
- Combat Flow Chart and Quick Reference for Mythras
- Combat Flow for Runequest 6
- Combat Special Effects – Mythras Update
- Combat Special Effects updated for Mythras Full Edition
- Combat Style Cards for Mythras
- Crunch Mode in Mythras – Combat Effects of Weapon / Shield Sizes and Reach
- Daimons Are Forever – Sky Warriors, Flamingoes and Dog People
- Daimons Are Forever – or return to Anaxial’s Roster – again
- Day of the Undead in Delecti’s Upland Marsh and some additional enemies
- Demon Encounters for RQ6
- Down On Your Luck in Monster Island – Law, Order and Hapless Explorers
- Encounter Generator Returns to Anaxial’s Annex
- Encounter Update – sorcerers,Gloranthan Ghouls, Insects and Umathela pregens
- Encumbrance Calculator and Equipment List for Mythras
- Encyclopedia of Mythras Combat Style Traits
- Encyclopedia of Mythras Combat Style Traits updated
- Esrolia,Balazar and Hsunchen – Civilization vs Primitives – Pregenerated Characters
- Evernote and campaign management
- Exigers of Pamaltela in Mythras – on the trail of Jeff Okamoto Campaign Log
- First encounter from the Adventures in Glorantha
- Fonrit Background and Culture for Players
- Fonritan update
- Fonritan update
- Force Is Strong In This One – The Guide to Glorantha has arrived
- GM Tool tips : Music and sounds
- Game Night supported by Mythras Encounter tool
- Games and Contests in RQ
- Glimpses of Count Felagga’s Mystic Menagerie – Chaos and Creatures From Distant Lands
- Gloranthan Cult One Pager Pantheon Summaries
- Gloranthan Cult One Pagers – Cult of Yara Aranis and Solar Update
- Gloranthan Cult One Pagers – New Cults
- Gloranthan Cult One Pagers – Renewed Main page
- Gloranthan Cult One Pagers – Take Four
- Gloranthan Cult One Pagers – Take Three
- Gloranthan Cult One Pagers Personality and Rune update
- Gloranthan Cult One Pagers for Mythras
- Gloranthan Cult One Pagers for Mythras – Take Two
- Gloranthan Cult One-Pagers for RQ6 Get Compressed
- Gloranthan Cult One-Pagers get PDF of all cults
- Gloranthan Cult Onepagers – Main page
- Gloranthan Cults One Pagers for RQ6 Extended
- Gloranthan Cults One-pagers – 2019 Edition
- Gloranthan Cults One-pagers – 2019 Personality Changes, New Friends and Foes and New Mindsets – Compatibility Edition
- Gloranthan Holy Days Calendar and Cult One Pagers
- Gloranthan Sources for Theist Miracles in Mythras
- Gloranthan Timeline – Single View
- Gloranthan Timelines – Generational Perspective
- Gloranthan Timelines – Generational update
- Gloranthan and Eastern Weapons update for RQ6
- Gods War Kickstarter
- Gods War Kickstarter by Sandy Petersen
- Going back to my roots
- Grazers are here – Cult One Pagers update
- Greetings from Gloranthan cultures
- Guest Post: Back Under the Glowline
- Guest Post: How To Start Playing in Glorantha
- Guest post: Starting a Glorantha RQ6 Campaign before AiG – another view
- Healing Charts Refined for Mythras
- Horoscope Personality Traits for Gloranthan Cults
- Images from Prax
- It was a very bad night in the port at Fonrit…
- Italian version of Mythras Charts and Tables
- Larger Variety of Pregenerated Characters for Esrolia and Sartar
- Link Your Gloranthan Character with Gloranthan History
- Link to cults
- Lunars have Adventures in Glorantha
- Magic Items in Runequest 6 and Mythras
- Major announcement – new kind of tools for GM’s from Notes From Pavis
- Match Made in Heaven – Who are your Friends or Enemies – Gloranthan One Pagers meet Compatibility Chart
- Meaning of Runes, Rune Associations in Gloranthan Cult One Pagers
- Mini charts for Mythras
- Monster Island Weapons
- More Pregenerated (or even Degenerate) Characters for Mythic Rome for Mythras
- More Sea Monsters of Glorantha
- Morituri Te Salutant – Gladiators in RQ6 and Glorantha
- Mostali Repairs The World Machine
- Movement Chart for RQ6
- Mythras
- Mythras (and old RQ6) Magic Situational Modifiers
- Mythras Charts and Tables
- Mythras Encounter Tool – feature recap for busy GMs
- Mythras Encounter Tool 101 – generating encounters guide
- Narrow Spaces and Fighting in Mythras
- Nasty – Check. Chaotic – Check. Dorastor – Check. TPK – Check.
- News mentioning indirectly our gaming group – in Finnish.
- Notes From Pavis goes GenCon
- Obviously Unbalanced Chaos in Dorastor
- Old School is back: RQ Classic Fantasy Is Soon Here with Rust Monster and friends
- Opening the Doors of the Anaxial’s Ark – hundreds of beasts escape
- Plants for Glorantha – RQ Encounter Tool study
- Pregenerated Characters for Fonrit for Mythras
- Pregenerated Characters for Mythic Rome (Mythras)
- Pregenerated Characters for Mythras – Barbarians, City Priests and Thieves
- Pregenerated Characters for Mythras – Nomad Herders and Warriors in Prax and Elsewhere
- Pregenerated Characters for One Off Mythras Scenarios – Standard Barbarians
- Pregenerated Characters for Pavis
- Pregenerated Gladiators, Usurers, Priests and Sorcerors for Mythic Rome in Mythras
- Questing for ultimate GM Screen for RQ6: Ranged Combat Situational Modifiers
- RQ Encounter – Cult Update May 3
- RQ Encounter – Cult Update for May 1
- RQ Encounter Generator – October news
- RQ Encounter Generator Creates Lycanthropes in Glorantha
- RQ Encounter Generator reaches 1900: RQ6 Monsters all covered, Pamaltela and City Gangs
- RQ Encounter Generator: Cult update
- RQ Encounter Tool – Pamaltelan Special
- RQ Encounter Tool 101 Part 2 – Creating NPC’s and Parties
- RQ Encounter and Notes From Pavis futures
- RQ Encounter goes to town to check out the taverns and bars
- RQ Encounters – Prax meets Cult One-pagers
- RQ6 Chart Setup Example
- RQ6 Encounter Generator
- RQ6 Encounter Generator – April News (aka Fonrit special)
- RQ6 GM Screen Update: Offensive and Defensive Special Effects
- Return to Glorantha
- Return to Griffin Mountain and Balazar
- Return to Monster Island
- Return to Monster Island Completed
- Rq6 Encounter tuning
- Rq6 Offensive and Defensive Special Effect Charts updated
- Runequest 6 and resources
- Sailing to Fonrit to find stash of Gloranthan silver and gold coins…
- Sartar cattle
- Sea Monsters of Glorantha – Brief Overview
- Sea and Chaos: These Are A Few Of My Favorite Things
- Serpent Folk Brotherhoods of Monster Island
- Shields in RQ6
- So What Did Your Family Really Do in the History of Dragon Pass – Additional Glorantha Background Creation
- So You Want to Command A Pirate Fleet
- So you want to generate RQ Encounters for RQ6 but do not want them to be in Glorantha
- Some forgotten beasties from AiG, Mythic Constantinople and Monster Island
- Something Bigger At Harvest Time – Sacrifices in Gloranthan One Pagers
- Sorcery Grimoire for a Traditional Sorcery School in Mythras
- Sorcery Tool for Mythras (and friends)
- Sorcery Tool for Mythras (and friends) updated
- Spirits in The Night – Beast, Darkness, Death, Chaos and Mastery Spirits in AiG
- Spirits in a Material World (Djinn special)
- Spotlight Cards for RQ
- Starting a Glorantha RQ6 campaign (before Adventures in Glorantha)
- The Sea, The Sea – Gloranthan Ships for RQ6
- Timinits and Nymphs – RQ Encounter Finds Some Odd Couples
- To see the Monster Island and die – Monstropedia of Loral
- Trade and Markets in Glorantha
- Umathela – Orlanthi, Sedalpists, Vadeli in the Southern Continent of Pamaltela
- Update on Adventures in Glorantha Take 4: Spirit Societies
- Updated Charts for Mythras – Spirit Combat as new chart
- Uz of Shadows Dance – Trollball and Other Troll Pursuits from Dagori Inkarth
- Visual Guides for Ancient Weaponry
- Walk down the memory lane – where it all began – Apple Lane – Encounters for Mythras
- Weapons of RQ6
- What Did I, My Parents and Grandparents And Siblings Do Before Hero Wars started
- What does the NPC look like?
- Who says Dorastor has all the fun – join the Cwim’ming party
- Worthy cause to be supported…
- Year in Review – The Notes From Pavis numbers
- Your True Friends – the Vadeli and other trustworthy news
Combat Flow Chart and Quick Reference for Mythras
I made a small interactive quick reference for combat flow in Mythras. It contains brief descriptions of actions in combat and points to more detailed description page in the rules. Not all the document links (that refer to the charts in the Mythras Charts page are working yet but they will eventually. It could be useful already. How I use it myself: mark the page as a favourite in iPad browser and during combat if I do not recall the rule option, click the link.
Below is an example from mid page – what attacker can do.
..and here is the content of the Falling link
You can find Mythras combat flow page here
Combat Style Cards for Mythras
Note: The directory based combat style cards have been replaced by Combat Style Card Encyclopaedia
Combat styles, combat style traits, weapon traits and special effects are key parts of what makes Mythras so interesting in combat. I decided to make a player aid for my campaign that contains the key information for players about combat style they have chosen.
Combat style card contains the name and combat style traits of the style with an explanation what the trait provides.
Each of the combat styles contains usually several weapons. Most of the special effects that player can choose are the same for each of the weapons. So I gathered the common special effects within the combat style’s weapons to the top of the page.
For each of the weapons the key details of the weapon are shown plus the possible weapon traits.
Underneath the basic information there are only those special effects specific to that weapon.
So how would player use this:
Let’s say she knows the combat style Gladiator – see in the Close Combat Encyclopaedia – section Styles for Standard – Gladiator. Easy to navigate there by opening the pdf link above and searching for Gladiator and clicking on the page number.

She has succeeded in the attack so she now has options
- choose any of the items in the common block underneath the combat style – any from Close Range to Trip Opponent.
- decide to use her Shortsword’s Impale or Bleed
- use her Buckler’s Bash or Stun Location special effect.
When it is her turn to defend she can
- use her Daredevil trait to evade blows without ending up prone or
- she can passively block with her Buckler 2 locations or
- she could actively parry with either her buckler or
- she could actively parry with her shortsword.
Here is a bigger combat style example

The files here contain close to 100 combat styles described as above. The material is scourged from AIG, Monster Island, Mythras, Monster Island and my own campaign.
- Balazar
Balazaring Hawk Slayer.pdf
Balazaring Hunter Raider.pdf
Balazaring Pony Cavalry.pdf - Dragon Pass
Lunar Colonial Noble.pdf
Lunar Colonial Survivalist.pdf
Lunar Corps Hoplite.pdf
Lunar Dara Happan Heavy Infantry.pdf
Lunar Dara Happan Urbanite.pdf
Lunar Dart Contestant.pdf
Lunar Pelorian Cavalry.pdf
Lunar Pelorian Noble.pdf
Lunar Sagittan Peltast.pdf
Sartarite Alynx Brother.pdf
Sartarite Hill Clan Levy.pdf
Sartarite Loyal Housecarl.pdf
Sartarite Noble.pdf
Sartarite Upland Crofter.pdf
Tarshite Militia.pdf
Telmori Hunter.pdf
Telmori Wolf Hunter.pdf - East
Monk.pdf
Ninja.pdf
Samurai Warrior.pdf - Enemies
Hammer of the Beast.pdf - Esrolia
Esrolian Citizen Legionary.pdf
Esrolian City-State Phalangite.pdf
Esrolian Clan Protector.pdf
Esrolian Cohort.pdf
God Forgot Holar Militia.pdf
God Forgot Talar Defensive School.pdf
God Forgotten Holari.pdf - Fonrit
Afadjanni Bladedance,Coastal.pdf
Afadjanni Bladedance.pdf
Afadjanni Wrestling.pdf
Calari Grip.pdf
Harem Protector.pdf
Kadam Slave Scuffle.pdf
Kareeshtu Doublecross.pdf
Ompalam Overseer.pdf
Shovel Tusker Cavalry.pdf
Slave Soldier.pdf
Umathelan Noble.pdf
Yad Strife.pdf - Lyonesse
- Monster Island
Brotherhood of the Carrion Scavenger.pdf
Brotherhood of the Fang.pdf
Brotherhood of the Noiseless Whisper.pdf
Brotherhood of the Obsidian Claw.pdf
Brotherhood of the Relentless Pursuit.pdf
Brotherhood of the Serpentine Grace.pdf
Brotherhood of the Silken Death.pdf
Brotherhood of the Unsleeping Eye.pdf
Civilian Cohort.pdf
Eight Jab Doom.pdf
Eiki Elite.pdf
Eiki.pdf
Mua Infantry.pdf
Stinger.pdf
Tua Skirmisher.pdf
White Death.pdf - Mythic Constantinople
Azap Conscript.pdf
Bedouin Warrior.pdf
Ghazi Tribesman.pdf
Manglabliaros.pdf
Pankration.pdf - Prax
Agimori.pdf
Baboon.pdf
Basmoli.pdf
Bison Berserker Bodyguard.pdf
Bison Berserker.pdf
Bison.pdf
Bolo Lizard.pdf
Cannibal Cult.pdf
Desert Archer.pdf
High Llama.pdf
Impala.pdf
Morokanth.pdf
Ostrich.pdf
Pol-Joni.pdf
Rhino.pdf
Sable.pdf
Unicorn.pdf
Zebra.pdf - Standard
Assassin.pdf
Barbarian Warrior.pdf
Cavalry.pdf
City Watch.pdf
Gladiator Net.pdf
Gladiator.pdf
Master Archer.pdf
Noble Warrior.pdf
Outback Slinger.pdf
Pirate.pdf
Street Brawler.pdf
Unarmed.pdf
Feedback welcome.
Other combat style card posts are usually found with category combat style cards or just search for them with search in notesfrompavis.blog search bar
Sorcery Grimoire for a Traditional Sorcery School in Mythras
Here is a traditional sorcery grimoire template for Mythras – this is a first tryout for my campaign’s first sorcerer. This is traditional in a sense that the only options it uses is the duration length option. I will be making similar ones for various sorcery schools which have different components.
How one could use it. Player should fill it with the sorcery information relevant to your players’ sorcery grimoire. During game it should help how the various shapings the player wants to use affect the spell.
Here is Grimoire of Ravenous Shark as an example:
When he selects as a spell Shapechange to Shark with his 4 shaping points he could put 2 points into duration getting 15 minutes of shape change. After this he could put one point into targets getting 2 targets (perhaps himself and a companion). After this he could put remaining 1 point he can put 1 point into magnitude getting a magnitude of 2 and have some protection for resisting dispelling the shapechange.
This would take 1 MP for the spell itself and 1 for each shaping (Duration, Targets and Magnitude) = 4 Magic Points for the overall spell cost. It would take 4 turns to cast the spell (1 for the spell itself and 1 for each shaping).



