Unusual Creature Abilities Added to MeG

Mark Shirley created a number of unusual creature abilities in https://mdfshirley.weebly.com/uploads/7/3/5/0/73506607/creature_abilities.pdf . The are now added to MeG

  • Autotomy: Creature can shed limbs to escape or stop wounds, with minimal mobility loss.
  • Decentralised Nervous System: Ignores pain effects; can function with major injuries or even without a head.
  • Eversible Pharynx: Vomits digestive tract to entangle and swallow prey over three turns; cannot be parried.
  • Extendible: Has long-reaching, high-impact attacks; may grab and pull smaller foes instantly.
  • Mutable Body: Can squeeze through tight spaces and burrow fast; ignores size limits for certain abilities.
  • Traumatic Evisceration: Sacrifices body parts to damage or entangle nearby foes; often includes toxic effects.

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Name Hannu Kokko In private life I enjoy roleplaying games, photography and seeing new places and cultures. Retired from working life. In working life While there worked with large scale agile software development and architecture close to my heart and practiced daily. Large scale here is anything involving up to dozens of teams working for the same release. Continuous integration as a cornerstone of making agile development feasible and to help keep the rhythm has been in my focus for quite a bit My latest job before retiring was working as a software development leader, at Elisa as CTO, Smart Energy Solutions. As a secondary occupation a Principal Consultant at Kohilleen Consulting - RD leadership consultancy business. In private life I enjoy roleplaying games, photography and seeing new places and cultures.

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