Roleplaying and GM notes mostly in Gloranthan context
Mythic Constantinopol City Quarter Generator for Mythras
A fellow Mythras fan asked me if it would be possible to create a city quarter generator based on Mythic Constantinople rules.
Here is the first version – it can only do Constantinople and only poor city quarters. More will probably come later and I will most likely do a more sword and sorcery oriented version later on.
The system is based on generating nodes. After generating a few nodes for a part of a city quarter you will draw the streets and alleys around them and then start sketching out the shape of the buildings. You can save the resulting files as .png files and then draw the needed roads, buildings around the nodes.
a software development leader, currently working at Elisa as Head of Software Product Development, Smart Energy Solutions. As a secondary occupation a Principal Consultant at Kohilleen Consulting - RD leadership consultancy business.
In working life
Working in large scale agile software development and architecture are close to my heart and practiced daily. Large scale here is anything involving dozens of teams working for the same release.
Continuous integration as a cornerstone of making agile development feasible and to help keep the rhythm has been in my focus for quite a bit.
In private life
I enjoy photography and seeing new places and cultures.
View all posts by hkokko
One thought on “Mythic Constantinopol City Quarter Generator for Mythras”