Here is a set of opponents for Mythras Encounter Generator crafted using the Pyramid method from Mythras Companion. The idea is that on this tag (Core Codex) the opponents use exactly the culture and career skills from RAW when generating an encounter for the specific culture and career using Pyramid method. The skills that are enhanced as follows
50 (30+4d10)
two skills 20+4d10
three skills 10+4d10
four skills 4d10
five skills 2d10
The skills are the once that would be most “suitable” to enhance for a career in this culture (this is of course always a judgment issue).
After this each of the skills the opponent has are enhanced first with 2d10 to reflect generic NPC history development.
The combat styles are given that would be suitable for this combo if any. The combo might have multiple that are selected randomly, might even have two combat styles. This should give a varied examples of combat style traits into your campaign.
The weapon choices are given that would be suitable for this profession in generic fantasy campaign.
The passions are then given that would be suitable for this culture/career combo. After that the description for a flavour is added.
Each of the Core Codex members are given folk magic and a random selection of spells suitable for the profession.
There will be more of these Core Codex members later – eventually all the profession pairs might be gathered.
This set could be used to clone a campaign specific civilized rogue instead of this generic civilized rogue.
With this method – some of the opponents reach master level and most reach veteran level. If you need lesser opponents adjust the skills by minus 20% to reach entry level opponents.
You can find these from the home page by writing tag name Core codex into search line.
Over the holidays I noticed that the author of Classic Fantasy and Unearthed Companion, Rodney Leary is fighting against cancer. Please support him. Below is the direct support link.
Here is Rodney’s post from Mythras Discord – Please Support Rodney
Hello everyone, I have been struggling with if I should post this or not. I’m Rodney Leary. the author and line manager of Classic Fantasy. At the end of September, I was diagnosed with cancer when a little bump under my skin turned out to be Merkel cell carcinoma, a fast-moving, aggressive form of cancer. When the tests came back, it had already progressed to stage 3, having spread into my lymph nodes. For the next month and a half, I will be having daily radiation treatments and weekly immunotherapy sessions in Boston. I am looking to raise money through GoFundMe to help me with daily transportation from New Hampshire and/or lodging when I’m there, as well as mounting medical bills. I’m not one that is typically comfortable asking for help, but I am doing so at the behest of my daughter and grandchildren, who mean more to me than my pride. The link to my GoFundMe is… https://www.gofundme.com/f/daily-cancer-treatments-in-boston-need-help?utm_campaign=fp_sharesheet&utm_medium=customer&utm_source=copy_link&attribution_id=sl%3Ab883179e-fd40-4481-89fb-38d351554a09 Please don’t feel obligated, I know this can be a tough time of the year for people. Thanks in advance
End of Rodney’s post
These are among the publications Rodney has made for the tribe – Unearthed Companion and Classic Fantasy. They are a treasure trove for GMs and the stats for monsters (92 pages worth of Monsters in Unearthed Companion alone) can be used for RAW as well.
Here are the RAW stats I made for very old red dragon in MeG from Unearthed Companion
Here is a Mystic order I did for my character in my friend Antalon’s campaign – Ormsfell Range.
Order of the Claws of the Dragon
Martial school of mysticism – Dragons in human form
Mythos and History
The Order of the Dragon’s Claw has an ancient and revered history steeped in the pursuit of Draconic Knowledge. Founded as a martial school of mysticism, this organization embarked on a quest to harness the hidden wisdom of dragons. Their journey began with the discovery of a cryptic Draconic script, a language believed to contain the very essence of dragons.
There are areas in the document that current wisdom in the cult cannot decipher or might have gotten wrong due to misinterpretations thruout past 1000 years or that are deeper mysteries known at higher levels in order or a bad combination of above
The order’s founders unearthed a profound method that involved the emulation of dragons in human form through the acquisition of Draconic Knowledge in the script, strict physical regimen and mystic enlightenment. They recognized the importance of Dragon’s Claws, the embodiment of the dragon’s strength, and a strict physical regimen to unlock their true potential. This revelation became the cornerstone of their mission: to become as dragons in human guise and safeguard the ancient secrets of Draconic Knowledge.
Nature
The Order of the Dragon’s Claw is deeply woven into the fabric of society, playing a colorful and meaningful role that extends beyond their mystical pursuits. They are renowned for their commitment to the protection of knowledge and their unwavering loyalty to those they serve.
In addition to their scholarly and martial pursuits, the order has become known for training trustworthy bodyguards, offering their services to protect scholars, nobles, and leaders who seek their assistance. This unique connection to society allows them to make a significant impact despite their relatively small numbers. They are sought after for their integrity, discipline, and their unwavering dedication to safeguarding their charges.
Who Can Join
Membership in the Order of the Dragon’s Claw is not open to all. Potential initiates must meet specific and demanding criteria to be considered:
– A deep-seated commitment to the preservation of knowledge and the pursuit of Draconic Wisdom.
– A willingness to undergo extreme physical and mental testing, demonstrating their resilience and ability to survive the path to emulate dragons in human form.
– Proficiency in martial and mystical disciplines, showcasing their dedication to the order’s ideals.
– A proven ability to keep the order’s secrets and uphold its values.
Joining the cult
For those who are deemed worthy and successfully initiate into the Order of the Dragon’s Claw, their journey is marked by several significant milestones:
1. Initiation: Initiates undergo a solemn initiation ceremony, where they take the Oath of the Claw, pledging their dedication to the order’s mission and values.
2. Extreme Training Regimen: Joining the cult means embarking on an arduous and relentless training regime that encompasses physical, mental, and mystical aspects. This includes mastering the Path of the Dragon combat style, deciphering the Draconic script, and honing their connection to Draconic Knowledge through extreme physical and mental tests.
3. Progression: Members advance through the ranks from Aspirant to Sage, with each level unlocking new insights, abilities, and responsibilities. Each step of the journey is marked by even more demanding tests of endurance and dedication.
4. Ongoing Service: Joining the cult means a lifelong commitment to the order’s cause, which includes the protection of knowledge, the acquisition of Draconic Knowledge, and the offering of their skills as bodyguards when called upon.
5. Access to Mysteries: As members progress, they gain access to the inner mysteries of the order, including unique gifts and abilities associated with Draconic Knowledge.
Consequences of leaving or betraying the organization
Leaving the Order of the Dragon’s Claw is a choice that comes with consequences, as the knowledge they possess is both a gift and a responsibility. Apostates are encouraged to tread cautiously, for the path they leave behind may lead to unforeseen challenges. The organization, however, does not view them as adversaries, understanding the complexity of their decisions.
Organization
– The Awakening of Scales: An annual event celebrating the order’s founding, marked by rituals that pay homage to dragons.
– The Claw’s Ascension: A ceremony where members reflect on their progress toward emulating dragons.
– The Dragon’s Breath: A meditation retreat where members seek to connect with the essence of dragons.
Ceremonies of the organization
– Dragonfire Offering: Members make symbolic offerings to honor dragons and seek their blessings.
– Rune of the Wyrm: Inscriptions of Draconic runes on weapons and armor, a protective and empowering ritual.
– Oath of the Claw: A solemn pledge, taken by new members, to uphold the values and goals of the order.
Organisation Home Base
– The Wyrm’s Sanctum: A hidden monastery nestled in the heart of remote mountains, where the deepest teachings are imparted.
– The Scales’ Repository: A treasury of ancient scrolls and tomes containing knowledge about Draconic script and lore.
– The Dragon’s Roost: A temple in a bustling city, serving as the public face of the organization.
Areas associated with organisation
– The Ormsfell Mountains: A range known for its dragon legends, where the order hopes to conduct new research and seeks mystical sites.
– The Library of Wyrm’s Wisdom: A repository of ancient scrolls and texts, carefully guarded by the order.
– The Temple of the All-Knowing: A place of worship and reflection, maintained and protected by the order.
Known members of the cult
Vestio – Follower of the Dragon. Exceptionally fit member of the order unwaveringly dedicated to the order and its mission with a fear of illness getting in the way of progression in the order.
Ignacio Kharma – Claw of the Dragon at Dragon’s Roost, Vestio’s rival within the order with uncanny ability to manipulate people.
Master of the Stick – Highest ranking member of the order at the Dragon’s Roost temple.
Membership
Standard
Ranks
Aspirant
Follower of the Dragon
Claw of the Dragon
Master
Living Dragon
Members often adopt names inspired by dragons or their attributes, a testament to their commitment to Draconic Knowledge.
Restrictions
Members are encouraged to collaborate and share their findings within the cult, avoiding any restrictions on revealing their knowledge.
Tradition: uses only weapons and armor made of wood, leather or dragon bone (it is just ordinary bone armor)
Can be used to present a particular aspect to those who behold him. Overcoming the mystic’s aura requires an opposed roll of Willpower versus the mystic’s Mysticism roll for invoking the trait. The aura affects all things within a radius of the mystic’s POW in metres.
Master
Invoke Pain Control
The mystic is inured to pain and able to work through its effects. Endurance rolls when experiencing any kind of injury are considered to be automatic successes.Has to accept a geas
Master
Special Effect Dragon’s Claw
Dragon’s Claw – May learn(5 XP) a new Special Effect called Dragon’s Claw that allows them to penetrate a number of points of worn or natural armor equal to 1/20th their Mysticism skill with their unarmed attacks using their cult combat style. They need to possess in their person a piece of a Dragon’s Claw to use this.
Master
Augment Insight
Needs to have Lore(How to be a Dragon) at 70. Needs to have a dragon scale to use the gift.
Breathing the smoke from a fire with the Drake Flower (have to find it first) 1MP per shot. Meditation roll required to succeed.
Each shot adds one difficulty grade. If fail then delirious for an 1d3 hours
1MP per hour if one has supply of Dragon Claws (at least x ENC present)
Gifts
Alacrity for Sage. Gifts associated with Draconic abilities and knowledge, granted as members progress in their pursuit of emulating dragons. First gift received as a respected master or sage
Return of the Magic
Consumption:
Breathing the smoke from a fire with the Drake Flower (have to find it first) 1MP per shot. Meditation roll required to succeed.
Each shot adds one difficulty grade. If fail then delirious for an 1d3 hours
1MP per hour if one has supply of Dragon Claws (at least x ENC present)
Gifts
Alacrity for Sage. Gifts associated with Draconic abilities and knowledge, granted as members progress in their pursuit of emulating dragons. First gift received as a respected master or sage
Divine Intervention
None
Allies and enemies
Friendly with the God of Knowledge, who appreciates their dedication to preserving wisdom.
Engaged in alliances and collaborations with various powers, depending on their goals and interests in acquiring Draconic Knowledge.