Mythras system is truly a toolkit. NOMCORSS (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) tries to gather together all the Mythras rules options from all of the Mythras supplements with sensible (perhaps opinionated) default options. Version 1.4 contains now more than 30 new rulings. – the new supplements added are Fioracitta, Mythic Rome and Mythic Constantinople
There are now close to 230 rules which have options that you can select – some with multiple options.
There are now very many tool selections that you can do. Excel filters will be your friend – filter by category, perhaps then by topic. Remember all the edits are done on the first (Main) sheet (do not sort there). All the sorting should be done on Display sheet.
To help you select here are a few tips and an additional feature. First – select which of the magic systems you want to use. They are the rows marked with orange ones. If you select one or couple of them (by selecting from the green column any choice that is not “No” and not starting with “Standard RAW” – all the choices for any magic system rule choices will be marked “Optional Magic System Chosen”.
Now start selecting any of these “Optional Magic System Chosen” rules. There again if you select an option that is not “No” and not starting with “Standard RAW” the column named “Was there any optional rule chosen (rules that are standard in RAW count as False)” will be automatically marked True.
On the display sheet – there is also a column “Was there any optional rule chosen (rules that are standard in RAW count as False)” Filter by using standard Excel filtering (in Excel the title of the column will contain dropdown” and select “True”. This will now show all the selected optional rules.
Rules by default
It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).
Mythras system is truly a toolkit. NOMCORSS (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) tries to gather together all the Mythras rules options from all of the Mythras supplements with sensible (perhaps opinionated) default options. Version 1.3 contains now almost 200 (well 194) rule selection one can do – the new supplements added are Lyonesse,Mythic Britain,Mythic Britain,Perceforest Logres,Waterlands,Perceforest.
There are now very many tool selections that you can do. Excel filters will be your friend – filter by category, perhaps then by topic. Remember all the edits are done on the first (Main) sheet (do not sort there). All the sorting should be done on Display sheet.
It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign. Excel is starting to be somewhat unwieldy and will need to be refactored.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).
Someone in the Discord wanted to have a stone articulated plate for a player in his campaign. Tried the Fatigue and Encumbrance Calculator on that and noticed a few flaws in the calculations that become evident at the outer edge of the world. Fixed those with 3.2 version of the calculator
Mythras Campaign Rules Setup Tool helps GMs to select and communicate rules chosen from an array of Mythras supplements. NOMCORSS is now at version 1.2 and has the options found in Shores of Korantia,Bird in the Hand,Taskan Empire,Sorandib and some of the Assabian Rites in there. There are now 120+ selectable rules with a few having more than 2 options for each.
The display sheet shows now also “default” Mythras RAW options in gray, Not in use in red and the rest in green.
NOMCORSS V1.1 (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet) is expanded. It now contains more than 100 rules options scoured from Mythras RAW,Mythras Companion,Ships and Seawalls,Monster Island,Firearms,M-Space,Old Bones Setting Up Tasks,Adventures in Glorantha
It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).
Mythras can be considered as a very flexible toolkit for setting up your campaign. This gives enormous power to shape the campaign rules to fit the campaign content and mood. It also gives new GMs a question: Which options I need to setup and how do I communicate which rules are in effect. Mythras has a large array of settings and scenarios which bring in additional and optional rules and systems. YMMV – Your Mythras May Vary but what can I change and are there any consequences of the change.
To answer this question there is a new tool NOMCORSS (NotesFromPavis Opinionated Mythras Campaign Optional Rule Setup Sheet). It is an excel sheet which gives the GM a worksheet to select which optional rules are in effect in his/her particular campaign.
The first version is for before firepower age campaigns and should contain all RAW options and some popular Mythras house rules and setting rules that you can select for your campaign.
Version 1.4 contains now almost 230 rule selections one can do –
Contains optional rules to select from: Mythras RAW,Mythras Companion,Ships and Seawalls,Monster Island,Firearms,M-Space,Old Bones Setting Up Tasks,Adventures in Glorantha,Shores of Korantia,Bird in the Hand,Taskan Empire,Sorandib,Assabian Rites,Lyonesse,Mythic Britain,Mythic Britain,Perceforest Logres,Waterlands,Perceforest,Mythic Rome,Mythic Constantinople,Fioracitta
There are now very many tool selections that you can do. Excel filters will be your friend – filter by category, perhaps then by topic. Remember all the edits are done on the first (Main) sheet (do not sort there). All the sorting should be done on Display sheet.
To help you select here are a few tips and an additional feature. First – select which of the magic systems you want to use. They are the rows marked with orange ones. If you select one or couple of them (by selecting from the green column any choice that is not “No” and not starting with “Standard RAW” – all the choices for any magic system rule choices will be marked “Optional Magic System Chosen”.
Now start selecting any of these “Optional Magic System Chosen” rules. There again if you select an option that is not “No” and not starting with “Standard RAW” the column named “Was there any optional rule chosen (rules that are standard in RAW count as False)” will be automatically marked True.
On the display sheet – there is also a column “Was there any optional rule chosen (rules that are standard in RAW count as False)” Filter by using standard Excel filtering (in Excel the title of the column will contain dropdown” and select “True”. This will now show all the selected optional rules.
Rules by default
Here is an example of opinionated setup for campaign tools.
If you are starting your first campaign with Mythras – you can accept the default rules or just tweak a couple. Tweaking increases color but may increase learning curve for new players. Take a look at judgmental prework effort for GM and learning effort for players columns. You can always add more options later. Mythras is fun with the opinionated defaults as with many of them differing from the defaults.
Due to obscure but documented Excel bug – please do not sort anything on the Main tab. Do all the sorting on the Display tab.
There are now very many tool selections that you can do. Excel filters will be your friend – filter by category, perhaps then by topic. Remember all the edits are done on the first (Main) sheet (do not sort there). All the sorting should be done on Display sheet.
Just select for each of the rows in green column if you want to change the rule from the opinionated default. If there is nothing to select then write to the yellow column row. You can add your comments on the yellow row anyway.
You need to have own the various supplements it refers to if you want to use the rules mentioned here (every rule option reference points to the supplement and page).
Print out the display sheet to your players if you want to.
Mediterranea Mitico is a Spanish language setting for Mythic Mediterranean. It contains cultures and settings for nations and tribes around Mediterranean in the ancient period.
I translated the combat styles from it for the Combat Style Encyclopaedia. Combat Style is a combination of weapons that a culture or organisation trains to be effectively used together. Combat Style usually include one or much more rarely more than one Combat Style Traits. Combat Style Cards are quick reference cards which show examples of such styles together with weapon statistics and how this combination of weapons interacts with Combat Special Effects.
Here is the list of the Mediterranean Mitico styles
Carthaginian Hoplite
Mediterranean – Carthage
Libyan Horseman
Mediterranean – Carthage
Punic Sorceress
Mediterranean – Carthage
Sidonian Marine
Mediterranean – Carthage
Celtic Berserker
Mediterranean – Celtic
Clan Warrior
Mediterranean – Celtic
Highland Hunter
Mediterranean – Celtic
Auriga
Mediterranean – Egyptian
Egyptian Infantryman
Mediterranean – Egyptian
Sais Archer
Mediterranean – Egyptian
Citizen Hoplite
Mediterranean – Greece
Cretan Archer
Mediterranean – Greece
Ionian Peltasta
Mediterranean – Greece
Macedonian Horseman
Mediterranean – Greece
Protector of the Heliopolis
Mediterranean – Greece
Balearic Slinger
Mediterranean – Iberian
Bastetano Warrior
Mediterranean – Iberian
Turdetano Archer
Mediterranean – Iberian
Desert Hunter
Mediterranean – Nubian
Kushite Archer
Mediterranean – Nubian
Napatian Warrior
Mediterranean – Nubian
Bully of the Bunch
Mediterranean – Other
Ebon Mercenary
Mediterranean – Other
Holy Man
Mediterranean – Other
Mede Horseman
Mediterranean – Persian
Persian Royal Guard
Mediterranean – Persian
Philistine Raider
Mediterranean – Persian
Sparabara
Mediterranean – Persian
Equites
Mediterranean – Roman
Roman Legionary
Mediterranean – Roman
Velites
Mediterranean – Roman
Nomad Headhunter
Mediterranean – Scythian
Scythian Raider
Mediterranean – Scythian
Scythian Spearman
Mediterranean – Scythian
There are now 619 Combat Styles and 108 Combat Style Traits from the following sources.
Armies and Enemies of Dragon Pass Blood Rock – Scenario Broch Goddarth – Scenario Campaign – A Monster Island Campaign Campaign – A Mythic Britain Campaign Campaign – Fan material for Hyborean campaign from RangerDan Campaign – Gramnaster’s Sengoku campaign Campaign – Notesfrompavis Glorantha Campaign Campaign – Sofia of the Ironlands’s Campaign Design Mechanism: A Bird In the Hand Design Mechanism: Adventures in Glorantha Design Mechanism: Arakoline Tribute Design Mechanism: Book of Quests Design Mechanism: Fioracitta Design Mechanism: Hessaret’s Treasure Design Mechanism: Khakun Shrugs Design Mechanism: Logres Design Mechanism: Lyonesse Design Mechanism: Meeros Doomed Design Mechanism: Monster Island Design Mechanism: Mythic Babylon Design Mechanism: Mythic Britain Design Mechanism: Mythic Constantinople Design Mechanism: Mythic Rome Design Mechanism: Mythras Design Mechanism: Perceforest Design Mechanism: Shores of Korantia Diadochi Warlords Fioracitta GenCon Scenario From Mythras Reddit Mediterranea Mitico Mjollnir’s Medieval Renaissance RQ Vikings Savage Swords Against Necromancer – Scenario Stupor Mundi – Alephtar Games Unapproachable – Scenario Weird of Hali
Here are the combat styles for Mediterranea Mimic:
Mediterranean – Carthage
Carthaginian Hoplite
Mediterranean – Carthage
Libyan Horseman
Mediterranean – Carthage
Punic Sorceress
Mediterranean – Carthage
Sidonian Marine
Mediterranean – Celtic
Celtic Berserker
Mediterranean – Celtic
Clan Warrior
Mediterranean – Celtic
Highland Hunter
Mediterranean – Egyptian
Auriga
Mediterranean – Egyptian
Egyptian Infantryman
Mediterranean – Egyptian
Sais Archer
Mediterranean – Greece
Citizen Hoplite
Mediterranean – Greece
Cretan Archer
Mediterranean – Greece
Ionian Peltasta
Mediterranean – Greece
Macedonian Horseman
Mediterranean – Greece
Protector of the Heliopolis
Mediterranean – Iberian
Balearic Slinger
Mediterranean – Iberian
Bastetano Warrior
Mediterranean – Iberian
Turdetano Archer
Mediterranean – Nubian
Desert Hunter
Mediterranean – Nubian
Kushite Archer
Mediterranean – Nubian
Napatian Warrior
Mediterranean – Other
Bully of the Bunch
Mediterranean – Other
Ebon Mercenary
Mediterranean – Other
Holy Man
Mediterranean – Persian
Mede Horseman
Mediterranean – Persian
Persian Royal Guard
Mediterranean – Persian
Philistine Raider
Mediterranean – Persian
Sparabara
Mediterranean – Roman
Equites
Mediterranean – Roman
Roman Legionary
Mediterranean – Roman
Velites
Mediterranean – Scythian
Nomad Headhunter
Mediterranean – Scythian
Scythian Raider
Mediterranean – Scythian
Scythian Spearman
I would like to reach the authors of Mediterranean Mitico but have not found a route for that. If somebody knows how to reach them – please let them know I am trying to reach them.
Combat Style Cards have been gathered into a single Encyclopaedia that is now 830 1032 pages long. There are now almost 720 Combat Styles and almost 120 Combat Style Traits in the Encyclopaedia. The Encyclopaedia contains Combat Style Traits and all the new indices in a single volume.
Combat Style is a combination of weapons that a culture or organisation trains to be effectively used together. Combat Style usually include one or much more rarely more than one Combat Style Traits. Combat Style Cards are quick reference cards which show examples of such styles together with weapon statistics and how this combination of weapons interacts with Combat Special Effects. At the start of this document there are indices showing what styles are used in what areas and what organisations etc. Pick a combat style from these for your character or NPC and use this as a quick reference during the game.
There is a table of content by area and table of contents is clickable so one can easily reach the combat style wanted.
This encyclopaedia contains following parts
table of contents for encyclopedia
combat style traits list
Combat style indices to browse by different ways for inspiration
Styles by kind
Combat Style Traits by kind and combat styles used
Combat Style Traits by area and combat styles used
Weapons and Areas and Combat Styles where they are used
Combat style traits and combat styles which use them
Combat styles by kind and area
Areas and their combat style cards
These will now update always together and you will know the latest version by the date in the cover.
Separate combat style card files in the folders will be phased out.
Combat Style Cards aim to give players (and GMs) an easy way to access all the special effects and other info associated with their weapons and combat style at a glance.
There are some very nice sword and sorcery scenarios and additional tools material available from the stalwart Old Bones. Many of them are placed in Tozer, an area that can be readily transplanted to most any Sword and Sorcery campaign.
I created combat style cards for the 30 currently existing combat styles in those publications.They are of course indexed as the already existing styles. They include also couple of nifty Combat Style Traits that I will add to the encyclopedia of Combat Style Traits soon.
There are now 551 Combat Styles and 107 Combat Style Traits. The output has been tweaked with additional comments and weapons and the new Distract special effect (from Destined) has been added.
There is now a few indexes to find a style suited for you stored in the _Common Lists and Summaries folder
Areas And Combat Styles Practiced ThereCombat Style Traits And Combat Styles Which Use ThemCombat Style Traits By Area And Combat Styles Which Use ThemCombat Style Traits By Kind And Combat Styles Which Use ThemWeapons And Areas And Combat Styles Where They Are Used
New Combat Style Cards include
Eastern (Japanese) Combat Styles from Gramnaster’s Sengoku Mythras campaign
Yari Ashigaru
Yari Samurai
Nodachi Samurai
Eastern Bandit
Mounted Samurai
Sohei
Travelling Monk
Shinobi
Renaissance styles from Mjollnir’s Medieval Renaissance campaign
Arte del combattimento del Maestro Fiore de Liberi
Arte dell’Abbraccio
Brawling
Brawling,Sailor
Common Defense
Coraiocht
Dagger Fighting,Italian (Arte della Daga) or German (Dolchfechten)
Fechten und Ringen von Meister Liechtenaur
Knife Fighting, Spanish (Lucha con Cuchillo)
Knife Fighting,Italian (Arte del Coltello)
Knightly Art of Combat
Manus Nigrum
Peasant Levy
Renaissance Pugilism
Stick Fighting,Quarterstaffing
Swordsmanship, Hungarian
Swordsmanship, Spanish (La Verdadera Destreza)
Swordsmanship,English
Swordsmanship,French (Lutte des Épée)
Swordsmanship,German (Fechten)
Swordsmanship,Italian (Arte della Spada)
Swordsmanship,Scottish
Trained Guard
Trained Mercenary, Balkan (Stratioti)
Trained Mercenary, German (Landsknecht – Doppelsöldner)
Trained Mercenary, German (Landsknecht)
Trained Mercenary, Scottish (Gallóglaigh)
Trained Mercenary, Swiss
Trained Militia, Archer
Trained Militia, Infantry
Trained Militia, Turkish (Akinci)
Trained Militia, Turkish (Sipahi)
Trained Soldier, Turkish (Janissary)
Woodland Hunter
Wrestling
Styles from John Holmes’s Bird in the Hand scenario for Monster Island
Jungle Explorer
Grimsand Mercenary
Hired Thug
Grimsand Street-Tough
Long Arm of the Law
The styles from Book of Quests
Beast Handler
Bodyguard
City Guard
Dirty Rotten Scoundrel
Gartharis Assassin
Gartharis Hunter
Gartharis Scout
Gartharis Sworn Warrior
Gartharis Warrior
Glorified Soldier
Imperial Knight
Mercenary
Moor’s Warrior
Never Fight Fairly
Noble Layabout
North Vale Warrior
Realm Thug
Slaver
Sneak
Street Fighter (Daggers)
Street Scum
Streetwise Bruiser
Vale Crossbow Skirmisher
Vale Light Infantry
Vale Longbow Skirmisher
Vale Men-At-Arms infantry
Vale Mounted Knights
Vale Warrior
Styles from scenarios Arakoline Tribute and Khaki Shrugs – Thennla